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Baalz said:
I view Dominions as primarily a strategy game played by all for fun...
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What if the thing that brings your beaten opponent the most fun, at that point, is bringing you down with him?
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The only real justifications for it I've seen on this thread are basically that people don't view it as a sport/competition/game, but rather a simulation/roleplaying experience.
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Here's a sport analogy for you: teams that are hopelessly behind in games don't just walk off the court or field--they continue trying to score against their opponent.