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November 17th, 2007, 06:16 AM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: A request to the developers: raise the unit li
Hi modders.
The unit limit in modding is just an oversight I believe. I dont think it is something that causes big memory problems or any such thing.
NTjedi's wishes on increased ingame unit max is (or might be if your comp is old and slow).
So if the issue is placed easily visibible in the shortlist JK might notice it and increase the limit with a few keystrokes
I think it is a fix he's inclined to do if he is aware of it. It might be a big issue for you, but in terms of programming it is just an increase, so it might be overlooked as there are other things that appears as bigger issues from a fixing perspective. You have been quite vocal here, but I'm not sure how active JK is in the mod sub-forum. I believe he takes a look here from time to time when he wants to add some new stuff. Modding means adding new things. Bugfixes are old and boring.
Unless this issue is already in the shortlist, make sure it is, and in red (or some other nice color). Add a little cake icon for JK, he likes cakes ands is probably more likely to adress the issue if there is a cake in the post 
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November 17th, 2007, 06:54 AM
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Join Date: Feb 2007
Location: R'lyeh
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Re: A request to the developers: raise the unit li
Here are some cake templates to be used in the bug thread: [img]/threads/images/Graemlins/Cake.gif[/img] [img]/threads/images/Graemlins/Cake.gif[/img] [img]/threads/images/Graemlins/Cake.gif[/img] [img]/threads/images/Graemlins/Cake.gif[/img] [img]/threads/images/Graemlins/Cake.gif[/img] [img]/threads/images/Graemlins/Cake.gif[/img] [img]/threads/images/Graemlins/Cheese.gif[/img] [img]/threads/images/Graemlins/Cake.gif[/img] [img]/threads/images/Graemlins/Cake.gif[/img] [img]/threads/images/Graemlins/Cake.gif[/img]
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November 17th, 2007, 06:57 AM
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Join Date: Aug 2003
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Re: A request to the developers: raise the unit li
lol
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November 17th, 2007, 07:53 AM
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Join Date: Aug 2003
Location: Sweden
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Re: A request to the developers: raise the unit li
Hmm, I've talked to JK and he told me the limit on modded stuff is not intentional and thus not just about increasing a limit, but finding and squashing a bug that has been hidden in the game all along. This makes it a bit less easy to fix.

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November 17th, 2007, 07:58 AM
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BANNED USER
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Join Date: Feb 2007
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Re: A request to the developers: raise the unit li
Damn. You mean both the description and sprite limits? That's bad news :[
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November 17th, 2007, 08:47 AM
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General
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Join Date: Aug 2003
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Re: A request to the developers: raise the unit li
No idea what I mean. JK said there was a bug when I spoke to him about this thread. He was aware, so he has read the thread.
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November 17th, 2007, 09:12 AM
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National Security Advisor
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Re: A request to the developers: raise the unit li
Okay. I hope JK knows we would really really appreciate a fix here - it's probably the most important thing for modders. Right now we can't squeeze more than a maximum of four mod nations into a game, which is sad.
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November 19th, 2007, 04:54 AM
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Join Date: Jun 2003
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Re: A request to the developers: raise the unit li
Quote:
Kristoffer O said:
The unit limit in modding is just an oversight I believe. I dont think it is something that causes big memory problems or any such thing.
NTjedi's wishes on increased ingame unit max is (or might be if your comp is old and slow).
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From my testing the game uses small amounts of memory and lots of CPU. Currently on a map with only 700 provinces I've encountered the commander limit during an early era game on turn_120. The result causes failed assasination spells, failed summoning spells of commanders, no more mercenaries, etc.
My wish for an increased unit limit and commander limit should ideally be added as an adjustable game setup option. Having an adjustable commander limit and unit limit means Dominions_3 can adjust to any computer being used today, next year, 5 years from now or even 45 years from now.
I definitely recommend including this option which will allow Dominions_3 to be scalable for the computers of today and tomorrow.
__________________
There can be only one.
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November 19th, 2007, 07:09 AM
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BANNED USER
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Re: A request to the developers: raise the unit li
Only 700?
700 is frickin huge.
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November 19th, 2007, 10:13 AM
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Captain
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Re: A request to the developers: raise the unit li
I never play with less than 1k  .
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