Re: Proportions Mod: Multiplayer anyone?
I can be the host/game master, if we don't mind not using TCP/IP to start. All of my computers are behind hardware NAT firewalls, preventing TCP/IP SE4 connections.
If we want to get started quickly, though, we could all try to find a time when we can all play at the same time via PBW. In such cases, PBW is nearly as fast as TCP/IP, anyway.
PvK
|