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November 19th, 2007, 02:39 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: King of the Isle (recruiting - won\'t start fas
That map looks awesome, so I may give a try, but it depends on my other MP games [I am losing all of them  so I should have free time]
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November 19th, 2007, 03:32 PM
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Captain
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Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
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Re: King of the Isle (recruiting - won\'t start fas
I may give it a try with Eriu. If that doesn't click for me, I might try Abyssia instead.
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November 19th, 2007, 03:32 PM
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Corporal
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Join Date: Nov 2007
Posts: 77
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Re: King of the Isle (recruiting - won\'t start fas
I'm in with R'lyeh (big Lovecraft fan).
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November 19th, 2007, 04:30 PM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
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Thanked 6 Times in 3 Posts
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Re: King of the Isle (recruiting - won\'t start fas
Okay, I'd like to try Ermor this time.
One thing occurs to me: If the VPs are cumulative, I would recommend a higher number--at least 5. I could see it being difficult for opponents to respond quickly enough if someone takes the central province--particularly for nations like Ulm or water. And even if they do, most likely that first person has held the province for 1 or 2 turns--which means all he has to do is get it back again and keep it briefly. 5 (or more) VPs allows for more strategic responses imo. I'll play regardless, though. ; )
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November 19th, 2007, 04:46 PM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: King of the Isle (recruiting - won\'t start fas
Cumulative vps only accrue during one summer month.
So someone will have to hold it for 3 years (Or in the right month of 3 separate years.)
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November 19th, 2007, 05:12 PM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
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Re: King of the Isle (recruiting - won\'t start fas
...Oh. Never mind, nothing to see here.
*cough* ; )
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November 19th, 2007, 05:24 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: King of the Isle (recruiting - won\'t start fas
Isn't it that you to keep it in 3 turns in a row and then it resets?
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November 19th, 2007, 06:09 PM
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Captain
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Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
Thanked 12 Times in 8 Posts
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Re: King of the Isle (recruiting - won\'t start fas
It's one VP for the player controlling the province the first month of each summer (month 6 of the year iirc).
I don't know if 3 cumulative victory points is the best choice, I'm hesitating with 2.
2CVP
pro : even if many players manage to control the isle one summer, the game won't be too long
con : if one player takes a good start, takes the isle for the second summer and keeps it two years, the game may end as soon as turn 42
3CVP
pro : good minimum and probable duration (60 turns if a player dominates, in the 80-100 if 2 or 3 others succeed to score some VPs)
con : if all player manage to score vps the game may never end (12 players x 2 vps x 12 months) + 12 for the last vp = ... 492 turns if everyone succeed to control the isle 2 summers before someone scores the third vp)
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November 19th, 2007, 07:44 PM
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Sergeant
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Join Date: Aug 2006
Location: Near Allentown, PA
Posts: 371
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Re: King of the Isle (recruiting - won\'t start fas
Count me in. I'll take Jotunheim.
-Ubercat
__________________
"You're never more vulnerable than when you have both hands wrapped around your opponents throat." -Ubercat
"I'm not convinced that faith can move mountains, but I've seen what it can do to skyscrapers." -William H. Gascoyne
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November 20th, 2007, 09:02 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: King of the Isle (recruiting - won\'t start fas
What is the deadline for confirmation?
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