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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old November 21st, 2007, 08:46 AM
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Default Re: Questions for a new mod

  • The #armor command won't accept a number. That's actually on my writeup list as #1 regarding modding issues.
  • The only spelling change with armor names was ficing the typo in weightless scale and changing "light weight scale mail" to "lightweight scale mail". "Scale mail" is (and is supposed to be two separate words, but chainmail is supposed to be one word instead of two. We left that as "chain mail" (like it has always been in Dominions) because otherwise it would have broken practically everything due to the #armor command not accepting numbers
  • The DB is NOT a modding manual! It uses -1 to denote range str so that it can be displayed correctly in the display page, but if you want range str weapons, check the actual modding manual.
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