oragus said:
14 hexes is a far cry from 229 hexes long....lol...but if you want it.. Here it is.
Sorry Oragus, you slipped a couple of orders of magnitude. 35m at 150mm/pixel is 223 pixels not 229 hexes. A lot more game-able. Thanks very much for the bmps.
Troopie: various sources say around 40 kph
__________________
"I love the smell of anthracite in the morning...
It smells like - victory"
I can't remember exactly, but I think this is in reference to the usage of terrain "blocking" to funnel the movement of multi-sectioned units suggested by AI in scenarios, suggested by Pyros when the matter of armored trains in WinSPWWII was brought up.
I can't remember exactly, but I think this is in reference to the usage of terrain "blocking" to funnel the movement of multi-sectioned units suggested by AI in scenarios, suggested by Pyros when the matter of armored trains in WinSPWWII was brought up.
There were a couple of different blocking terrain suggestions but I'm not sure if any were made by Pyros.
What I was referring to was his carefully calculated placement of way points allowing quite precise control of AI unit movement.
__________________
"I love the smell of anthracite in the morning...
It smells like - victory"