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November 30th, 2007, 01:45 PM
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Major
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Join Date: Oct 2003
Location: Union, SC
Posts: 1,166
Thanks: 1
Thanked 2 Times in 2 Posts
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Re: Do Event-Obtained Troops Cost Upkeep?
Meat shields at the front line to cut them down or time to invade the water.
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Caduceus
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November 30th, 2007, 01:47 PM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: Do Event-Obtained Troops Cost Upkeep?
Too many militia can lead to routing. 75% dead or routed and the whole army will flee.
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November 30th, 2007, 01:56 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: Do Event-Obtained Troops Cost Upkeep?
As militia aren't especially durable...
Take one low pop (500 or so) low income (3-7 gold) province. Move your militia in there, and pillage, plunder, overtax, and (if you've got undead/demonic priests) turn some pop into ghouls, with the goal of zero population. If you've got low admin fortresses, or they're nowhere nearby, you'll have the perfect dumping ground for all your militia to die of disease, without managing a battle. Not quite as quick to take out that upkeep hit, but lazy elimination.
On certain maps, I do find those free militia especially handy for patrolling my borders and preventing those assassins from 'friendly' countries coming in.
40 is about an even chance of detection, 80 is near spotless, and 120 might even catch glamoured units reliably.
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November 30th, 2007, 02:28 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Do Event-Obtained Troops Cost Upkeep?
Event militias have the same monster id as one of the recruitables, so yes, they cost upkeep. Roughly 1 gold for every two militia.
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November 30th, 2007, 02:31 PM
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Colonel
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Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
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Re: Do Event-Obtained Troops Cost Upkeep?
Argh thats what I thought...these bums are draining my treasury. I plan to ship them off to a particularly dangerous province. Mwahahaha!
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i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
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November 30th, 2007, 03:22 PM
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Corporal
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Join Date: Mar 2004
Posts: 107
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Re: Do Event-Obtained Troops Cost Upkeep?
I tend to toss a commander onto them, couple them with a few decent troops, and use them to take indies on a secondary front. Later in the game, I use them to make a nuisance for someone else.
If your army is big enough, then they make good cannon fodder.
-Jeff
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November 30th, 2007, 05:36 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
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Re: Do Event-Obtained Troops Cost Upkeep?
Quote:
DonCorazon said:
Argh thats what I thought...these bums are draining my treasury. I plan to ship them off to a particularly dangerous province. Mwahahaha!
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Yes the milita event has been previously discussed on the forums and the vast majority agree it's a bad event.
What's really bad is when they land in a province where there's also another army and the end result can be starvation/disease.
The milita can land in deep secure provinces as well where killing them might take 8+ turns of marching. The milita event means you pay more gold upkeep, you need to feed more units and you have a ton of low morale weak units.
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November 30th, 2007, 07:30 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Tucson Az
Posts: 463
Thanks: 11
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Re: Do Event-Obtained Troops Cost Upkeep?
Drowning them is also fun.
Equip item which allows largish army underwater, march underwater, put all the militia in the leaderless box.
Poof!
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