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  #11  
Old December 2nd, 2007, 05:24 AM
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Default Re: Poison Barbs - bugged?

Yeah, looks like you got spiked with a poison barb. Where's you get the info about it affecting attackers with short weapons? I seem to remember something like that too, but I can't find anything in the manual, and the in-game description just says "This unit is covered in poisonous barbs."

"Armour of Twisting Thorns" says in the manual that it affects attackers with short weapons only, but wearing "Armour of Twisting Thorns" does not give the same icon (Purple sea urchin) that Triton Troopers have.
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  #12  
Old December 2nd, 2007, 05:54 AM

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Default Re: Poison Barbs - bugged?

Take a look at the Spine Devil description.
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  #13  
Old December 2nd, 2007, 06:42 AM
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Default Re: Poison Barbs - bugged?

Okay, I see.

I guess this just has to be chalked up as karma. Your shark knight is biting a big huge chunk out of a spiky poison trooper. So even if he's got teeth as long as halberds, maybe he swallowed a bit too much of the spiky stuff.
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  #14  
Old December 2nd, 2007, 07:04 AM

DigitalSin DigitalSin is offline
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Default Re: Poison Barbs - bugged?

Haha, sorry about assuming the teeth were length 0 or 1, it's been ages since i saw one in a game. I guess that'll teach me not to check my assumptions.
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  #15  
Old December 2nd, 2007, 02:09 PM

Shovah32 Shovah32 is offline
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Default Re: Poison Barbs - bugged?

The length 5 teeth could be so that the rider doesn't get poisoned when the shark bites the enemy. When the first form dies, it is just a large shark, correct? In that form I would expect it to have length 0-1 on its bite.
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  #16  
Old December 2nd, 2007, 09:54 PM

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Default Re: Poison Barbs - bugged?

When a shark knight dies, nothing is left. Otherwise shark knight could be very useful.
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  #17  
Old December 2nd, 2007, 10:00 PM

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Default Re: Poison Barbs - bugged?

Reading the log file, I found another interesting thing. Shark knight often repel with its shark bite. I had thought only primary weapon can repel.
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