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  #1  
Old December 4th, 2007, 11:55 PM

Ubercat Ubercat is offline
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Default Magic and Sorcery?

What is the difference between the Ring of Wizardry and the Ring of Sorcery? (I mean besides price) One says it increases all magic paths and the other does the same for all sorcery paths.

What are the paths of Sorcery and Magic? I don't recall anything about that in the manual.

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Old December 4th, 2007, 11:58 PM

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Default Re: Magic and Sorcery?

The non-elemental paths -- Astral, Blood, Death, and Nature -- are Sorcery.
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Old December 4th, 2007, 11:59 PM

HotNifeThruButr HotNifeThruButr is offline
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Default Re: Magic and Sorcery?

Sorcery, I believe, refers to blood, death, nature, and astral magic only.

The term is largely defunct now that the random magic paths system has been revamped, but in if I remember correctly, in Dom1 and Dom2, a random path could truly allow all magic to be learned or only sorcery. Now that you can click the question mark and see exactly what paths you can get and the chances, Sorcery is an unimportant term.
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Old December 5th, 2007, 12:12 AM

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Default Re: Magic and Sorcery?

Thanks!
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Old December 5th, 2007, 05:43 AM
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Default Re: Magic and Sorcery?

Quote:
HotNifeThruButr said:
Sorcery, I believe, refers to blood, death, nature, and astral magic only.

The term is largely defunct now that the random magic paths system has been revamped, but in if I remember correctly, in Dom1 and Dom2, a random path could truly allow all magic to be learned or only sorcery. Now that you can click the question mark and see exactly what paths you can get and the chances, Sorcery is an unimportant term.
Dom1 and Dom2 had three types of randoms: Elemental randoms (FAWE), sorcery randoms (SDNB) and full randoms (FAWESDNB). The RoW and RoS and elemental staff still work along those lines.
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Old December 5th, 2007, 05:51 AM

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Default Re: Magic and Sorcery?

As well as the Robe of the Sorceress.
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