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December 6th, 2007, 08:09 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: Forseti
Yes please.
And I suggest the Edi version of cradle. I don't remember if it's default with the game now, but if not...
http://www.shrapnelcommunity.com/thr...er=501807&page
If you make it no independents, then pass me the file, I'll take it from there. I'll put in a few finishing touches, and then start up the main recruiting thread, and try to kick this thing off.
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December 7th, 2007, 12:00 PM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
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Re: Forseti
Very good. I took Edi's fix and added the No Independents commands. Here's the .map file.
Thanks for organizing these games, btw!
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January 20th, 2008, 10:39 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Forseti
Dear LP, would it be possible for you to spawn a new game for 8-12 players?
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January 20th, 2008, 01:51 PM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: Forseti
Indeed. I'd even be willing to help with the admin duties if someone else could take the laed on any mod/map design/distribution tasks (not my strenght).
__________________
Power is an illusion...
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January 20th, 2008, 08:33 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Forseti
I believe LP isn't frequenting the forums at the moment. If people want to set a game up though, I'm happy to host.
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January 20th, 2008, 10:46 PM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
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Re: Forseti
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