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December 7th, 2007, 07:26 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Very serious combat bug?
Yeah, you need to take the fatigue into account I think Baalz.
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December 7th, 2007, 10:23 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Very serious combat bug?
Perhaps I am mistaken, but I thought the fatigue critical hit only kicked in if fatigue is over 50?
*edit* hmmm don't know where I got that, but its not in the manual, I guess that would explain it. My bad. If I'm reading that right it looks like there is a 1/6 chance of a critical even at 0 fatigue... Just bad luck I guess that this bit me with flagellants twice in a row.
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