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December 9th, 2007, 09:39 PM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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Re: Haida Gwaii
http://www.shrapnelcommunity.com/thr...=&fpart=9&vc=1
here you go, it's a post by Ich with an attachment, on the lower end of the page.
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December 9th, 2007, 10:55 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: Haida Gwaii
I think I have that already. I have a feeling that me having the launchers for 3.10 and 3.08 in different places - my 3.08(for this game) doesn't have the option to launch any new mods I put into my mod folder.
Ideas?
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December 10th, 2007, 06:49 AM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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Re: Haida Gwaii
I renamed my 3.08 launcher as dom308 and put it in the same folder as the 3.10 dom3.exe.
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December 10th, 2007, 06:10 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: Haida Gwaii
LoloMo, would you object to the timer being increased to 72 hours?
I would, of course, try and get my turns in as early as possible but with my longer turns and a few health problems, I'm having a little bit of trouble with always getting my turn in.
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December 10th, 2007, 09:37 PM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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Re: Haida Gwaii
No objection at all Shovah, I'm fine with 72 hours.
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December 11th, 2007, 07:53 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Haida Gwaii
Timer set to 72 hours.
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December 11th, 2007, 08:37 AM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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Re: Haida Gwaii
Thanks Ich!
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