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Old December 9th, 2007, 11:57 PM
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Default Re: Planet Rotation Speeds

Woah... those gas nones have been in there ever since I scripted the stellar objects. Curious that noone ever mentioned them before. I've uploaded a new version without them.

MasterChiToes said:
"If I recall correctly, the Random() calls are re-called every time you view a new system... so the planet spins will keep changing."


Indeed. I'm not going for some crazy level of realism here, though, just trying to break up the monotony.

MasterChiToes said:
"Can they be tied to planet conditions or the map location hex's (x,y) or something?


Not that I am aware of.

MasterChiToes said:
"I don't know if the XFileClasses_Stellar.txt can accept functions/equations/variables."


Many fields do.
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