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December 12th, 2007, 06:22 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: EA Oceania - Knight of the deep too good?
Quote:
llamabeast said:
Nope. There aren't actually any items which allow aquatic creatures onto land, surprisingly.
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Unless I'm mistaken and they've been removed since Dom 2, amulets of the fish allow aquatic creatures to go on land.
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December 12th, 2007, 06:28 PM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
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Re: EA Oceania - Knight of the deep too good?
Quote:
Graeme Dice said:
Quote:
llamabeast said:
Nope. There aren't actually any items which allow aquatic creatures onto land, surprisingly.
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Unless I'm mistaken and they've been removed since Dom 2, amulets of the fish allow aquatic creatures to go on land.
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Welcome back Graeme
I think Llama meant there is no item which allow troops (the knights of the deep) to enter land.
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December 12th, 2007, 06:48 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
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Thanked 855 Times in 291 Posts
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Re: EA Oceania - Knight of the deep too good?
I did, yep - rather loose wording there on my part.
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December 12th, 2007, 07:27 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
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Thanked 54 Times in 39 Posts
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Re: EA Oceania - Knight of the deep too good?
hey, nothing stops you from gift of reasoning them... ;p
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December 12th, 2007, 08:47 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
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Re: EA Oceania - Knight of the deep too good?
ALL of them? 
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December 12th, 2007, 09:36 PM
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Second Lieutenant
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Join Date: May 2006
Posts: 465
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Re: EA Oceania - Knight of the deep too good?
On that note, I fully support any item that would allow aquatic troops to go above-water. It would mean the most to Oceania and Rlyeh (EA each)
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December 13th, 2007, 12:09 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: EA Oceania - Knight of the deep too good?
Yeah I'd like to see that item. A barrel of water would make as much sense as barrel of air does.
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December 13th, 2007, 03:24 AM
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First Lieutenant
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Join Date: Nov 2006
Posts: 739
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Thanked 8 Times in 8 Posts
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Re: EA Oceania - Knight of the deep too good?
Quote:
Graeme Dice said:
Quote:
llamabeast said:
Nope. There aren't actually any items which allow aquatic creatures onto land, surprisingly.
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Unless I'm mistaken and they've been removed since Dom 2, amulets of the fish allow aquatic creatures to go on land.
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Commanders, not troops.
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December 13th, 2007, 09:00 AM
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Corporal
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Join Date: Aug 2007
Location: Gettysburg, PA
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Re: EA Oceania - Knight of the deep too good?
The diference between the barrel of air and barrel of water is why these fishies can't leave the water. The humans with the barrel of air simply need something to breath, but many of the aquatic-only troops have fish tails and such that makes them immobile on land. The Amulet of Fish shouldn't even work on these guys, since they need a way to move on land, not just to breath.
on that note, what does a Knight of the Deeps leader look like on land?
__________________
Ask not for whom the bell tolls, it tolls for thee.
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December 13th, 2007, 09:31 AM
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General
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Join Date: Apr 2005
Posts: 3,327
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Re: EA Oceania - Knight of the deep too good?
He looks the same. In theory the Amulet of the Fish turns the air around them into water, allowing them to swim. Thinking about that too deeply raises all sorts of problems.
It would make far more sense to just claim it allows them to swim in air as well as breath it.
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