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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old December 12th, 2007, 08:09 PM

Desert_Fox Desert_Fox is offline
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Default Re: Remove Curses and Horror Marks?

Hey. First, let me say that this game is really super and you should still get it even with curse and horror marks, which I have honestly never found any trouble.

A possible solution is this: mod the horrors into some stupid, weak dude. This way, even if they show up and attack, they will never cause any harm. I think this is a simple enough solution, and it requires only basic mod ability(I would say).

As for curses, I see a couple possible solutions: 1) you could equip a cursed commander unit with a luck granting item, this would not remove the curse but would lessen its effects in an indirect way(does not actually counter the curse, though). 2) use an item, mod, or healing commander to remove the harmful afflictions that a curse increases the chance of getting. This would not elimenate the curse, but it would keep it from causing trouble.

These are just a few I came up with now on the spot.

I hope any of that helps. Don't cheat yourself out of a totally cool game over this issue (I do not think it is that big a deal, but I respect your opinion). In my great length of time playing this game, horrors and curses have never been a problem for me. Anyway, think it over. I am sure there might be even more circumlocutions to these difficulties, by moding if nothing else. I will think some more about it, too.

By the way, welcome to this great forum.

Cya.
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