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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old December 12th, 2007, 08:27 PM

Zogundar Zogundar is offline
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Default Re: Remove Curses and Horror Marks?

Why only 30 gems? Why not 99999 or 255 or 65k (What was that upper limit..) or, if not a sum greater than the maximum number you can possess, something equal to it. I guess it would crash the game if you tried to make them "Level 10"?

Could you explain the "copystat"? I think I understand the process, (i.e., X-Lord Grand Daemon Prince Cross Bursting Machine Gun Punch now has 2 HP and will die when breathed on) but not how it will ensure that the units that possess the abilities will be totally prevented from using them (Even if it's a 0.0009% chance that they'll live long enough..)
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