Re: Planet Textures
One idea has just occured to me after looking at the screenshots. Some of the textures include cloud cover so might it be feasible to use different coloured clouds to indicate atmosphere type along with (or instead of) the current glow?
Also, could a (partially transparent) cloud cover texture be placed over a planet texture? This could allow for more variety by mixing textures, randomising cloud cover or even rotating the cloud texture at a different speed from the planet to simulate weather.
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