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Old December 13th, 2007, 05:52 PM
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Default Re: EA Oceania - Knight of the deep too good?

I was EA R'Lyeh in Evermore next to Atul's EA Oceania, and it was far uglier than I would have guessed (I still have not done many MP games as of yet).

I'm not naysaying you here Sombre, I am instead agreeing with you, but why is it like this?:

Quote:
EA Oceania is supposed to be the shizzle underwater.

A game as complex and variable as D3 can't expect balance in all things, but having 1 of 3 water nations clearly better then the other 2 (and having 1 of those clearly better than the other) seems off. EA R'Lyeh is one of my personal favorite nations to play, but the sound thrashing that EA Oceania gave me, and this was after I pulled almost every mobile caster off research and hurled all my 2ndry force and home units at the multi-blessed knights, was terrible. My main force was way out west when he attacked, but I had at least 1 or 2 Mind Lords and several Aboleths with freespawns and other built melee troops to hold a line and it was quite one-sided. Those knights just screamed across the battlefield and none (or almost none) of my mind blasts or enslaves, or even my water-gem equipped shark summoners helped.

Having the aquatic only sacreds may not help in the mid-late game, but it sure as heck is rough for the other water folks early. I had a very similiar land experience vs DR P's multi-blessed giants in sophistry as Arco. Even with several casters and lots of national troops, it was a slaughter (of Arco by Niefelheim).

Baalz said:
Quote:
Don't like to think how things would have played out if I'd started next to you....

Oh, it wasn't pretty. We (EA R'Lyeh) started really close to Atul's EA Oceania and even with an awake (if immobile) pretender to manufacture freespawn and give myself a research boost, it went badly. I'm still pretty green, but man was that ugly.
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