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March 16th, 2002, 08:00 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Thanked 33 Times in 31 Posts
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Re: Disturbing Facts
Ya or one for work and one for the office. If they're having trouble downloading the whole thing, they might do it more than once. Download failures, etc.
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March 16th, 2002, 09:30 PM
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National Security Advisor
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Join Date: Nov 2000
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Re: Disturbing Facts
"I'm not slating piracy - half my CDs are copied, but equally I believe there is a difference between ripping of a massive corporation, who have hardly contributed at all to the actual art, and stealing from the artists themselves.""
Pot, here's kettle.
"YOU'RE BLACK!"
WTF *is* uplink, anyway?
Phoenix-D
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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March 16th, 2002, 10:46 PM
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Captain
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Join Date: Jun 2001
Location: Oh, I\'m out there
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Re: Disturbing Facts
Ya that was a little odd. This guy seems to think he's robin hood or something. Steeling is steeling, either do it or don't, there's no in between.
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March 18th, 2002, 02:42 AM
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Major
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Join Date: Dec 1999
Location: Wilmington, NC, USA
Posts: 1,085
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Re: Disturbing Facts
quote: How many pirated Version of SEIV Gold are now in circulation?
It's hard to track this. We believe that SEIV Original was pirated at 20 to 1. That is based on numbers we could track and then figuring we were only finding a small percentage.
It really hurts. Just think of what Malfador and Shrapnel would be able to bring to you, if we had just 20% of those pirated in sales.
__________________
Tim Brooks
Shrapnel Games
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March 18th, 2002, 02:48 AM
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Major
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Join Date: Dec 1999
Location: Wilmington, NC, USA
Posts: 1,085
Thanks: 28
Thanked 264 Times in 85 Posts
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Re: Disturbing Facts
quote: How many pirated Version of SEIV Gold are now in circulation?
It's hard to track this. We believe that SEIV Original was pirated at 20 to 1. That is based on numbers we could track and then figuring we were only finding a small percentage.
It really hurts. Just think of what Malfador and Shrapnel would be able to bring to you, if we had just 20% of those pirated in sales.
__________________
Tim Brooks
Shrapnel Games
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March 17th, 2002, 03:58 PM
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Brigadier General
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Join Date: Sep 2000
Location: Frankfurt, Germany
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Re: Disturbing Facts
OMG! 20:1???? 
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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March 17th, 2002, 08:03 PM
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BANNED USER
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Join Date: Jul 2000
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Re: Disturbing Facts
An old friend of mine, he's in the Army right now, used to write programs. He had a problem with pirating of the beta, so I suggested a way he used to track the Users and people that pirated his beta copies by incorporating a Version checker in the game to find and download updates on his site.
Since each beta user had been assigned different passwords to run the beta, the Version checker could compare the passwords to a list he had stored Online. If the passwords didn't match, the beta would uninstall itself and send information to him on the violater. On top of that, it would write a thing into several places in the registry to not allow another install of the beta. He was clever in the registry code as it was made to look like standard system info that would be missed unless you looked for it.
Back to the topic at hand. Could a modification of this system be used. Perhaps the CD is required for play using the music tracks as the check and putting a similar 'check for update' system?
I dunno, but it's an idea I feel has merit (even if the original concept is borderline overkill)
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