.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V > SEIV

Reply
 
Thread Tools Display Modes
  #1  
Old December 14th, 2007, 03:34 PM
Kana's Avatar

Kana Kana is offline
Captain
 
Join Date: Apr 2004
Location: Texas
Posts: 962
Thanks: 0
Thanked 3 Times in 3 Posts
Kana is on a distinguished road
Default Re: Improving TDM AI´s

Yeah play on High Bonus.
Reply With Quote
  #2  
Old December 15th, 2007, 01:52 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Improving TDM AI´s

If you're looking for more challenge from the AIs because you can stomp high bonus TDM, and want to play with modded files, you could try Carrier Battles.

I play CB with no bonus, team mode, ~6-8 AIs and it is tough. No cheating! Anything they can do (except treaties of course), you can do too... but you need to pull out all the stops and play your hardest just to survive.
A low bonus game might theoretically be possible to survive if you can play politics to keep the AIs fighting each other... Rollo tried low bonus, and had thousands of AI troops on his homeworld by turn 30 or so.
Reply With Quote
  #3  
Old December 17th, 2007, 12:22 PM
Makinus's Avatar

Makinus Makinus is offline
First Lieutenant
 
Join Date: Jul 2002
Location: Brasil
Posts: 604
Thanks: 0
Thanked 6 Times in 6 Posts
Makinus is on a distinguished road
Default Re: Improving TDM AI´s

Does Carrier Battles have that "quasi-newtonian" engine system? I don´t like that system and prefer to play only mods with the tradtional engine scheme...

If it don´t have that system i´ll try it...

thanks
__________________
Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
Reply With Quote
  #4  
Old December 18th, 2007, 12:02 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Improving TDM AI´s

It uses an anti-QNP system.
Put on enough thrusters to get 1 or 2 speed, then add a drive reactor for bonus movement.

What's the problem with QNP anyways? You like huge ships with 60kt of engines running around as fast as little ships with 60kt of engines?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:38 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.