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  #1  
Old December 18th, 2007, 02:58 PM

Kuritza Kuritza is offline
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Default Re: lantern shield

Raising your defense is much easier than attack, so eye shield is a cheap, in all meanings of the word, way of killing SCs.
And once again, judging by our tests Eye shield does NOT check MR, it works when your defense beats enemy attack. There is NO defense against eye shield, other than a 30+ attack and maybe a morningstar (I heard they have a bonus vs shields).
And honestly, I dont see attack of 30+ that often.
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  #2  
Old December 18th, 2007, 03:14 PM

Shovah32 Shovah32 is offline
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Default Re: lantern shield

For enemy SC killing, try:
2xShadow Brand
Horned Helmet
Jade Armour
Flying Shoes(or, if flying, boots of quickness and decent armour)
Bear Claw Talisman/Burning Pearl
Ring of the Warrior

4 Shadow Brand attacks per turn for big damage, 2 gore attacks to help with defence and maybe do damage, great attack from quickness, weapons and misc items, flying to hit the enemy fast.
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  #3  
Old December 18th, 2007, 03:15 PM
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Twan Twan is offline
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Default Re: lantern shield

I remember a game where the eyeloss effect worked with an eye shield on a SC paralyzed before melee, so I've difficulties to believe it's based on defense (or there is a bug somewhere).
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  #4  
Old December 18th, 2007, 03:28 PM
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Baalz Baalz is offline
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Default Re: lantern shield

If you've got access to blood, shield of the accursed is one of my favs. One of (the? don't remember) best defense boosts, great protection, and if a SC wails away at you for awhile he's gonna be horror marked to hell even if he wins.
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  #5  
Old December 18th, 2007, 03:38 PM

PyroStock PyroStock is offline
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Default Flails

The flagellant's flails don't ignore shields, but it was my understanding the magic forged flails/morningstars (Star of Heroes, Evening Star & Star of Thalrdom) still do. Edit: Although looking at Edi's DB there's nothing I see to suggest that.

Anyone know why Belial the Demon Lord's flail requires two hands for this size6 demon to hold if it has the same 3 damage as a regular one-handed flagellant's flail?
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  #6  
Old December 18th, 2007, 04:05 PM
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FAJ FAJ is offline
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Default Re: Flails

I thought Belial's flail gave him a heratic bonus?
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  #7  
Old December 18th, 2007, 04:32 PM

PyroStock PyroStock is offline
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Default Re: Flails

Quote:
FAJ said:
I thought Belial's flail gave him a heratic bonus?
The heratic thing sounds like Belphagor the Demon Lord. I believe Belial himself increases unrest and Edi's database shows he can "corrupt commander" too. Belial's flail has curse luck, which is what interested me about it. It's possible it's WAD, but I was just surprised seeing the 2-handed flail at 3damage since non-magic 2-handed wands/staffs are 3 damage along with non-magic 1-handed flails.
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  #8  
Old December 18th, 2007, 05:35 PM
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Default Re: Flails

Yeah, I confused the two. I am always disappointed when Buer doesnt show up.
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  #9  
Old December 18th, 2007, 06:27 PM

Ewierl Ewierl is offline
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Default Re: Flails

Quote:
PyroStock said:
The flagellant's flails don't ignore shields, but it was my understanding the magic forged flails/morningstars (Star of Heroes, Evening Star & Star of Thalrdom) still do. Edit: Although looking at Edi's DB there's nothing I see to suggest that.
I thought I read somewhere that in Dom3, they were +2 attack vs. shields. Can't back up my statement with sources, though...
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  #10  
Old December 18th, 2007, 07:05 PM

PyroStock PyroStock is offline
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Default Re: Flails

Quote:
Ewierl said:
Quote:
PyroStock said:
The flagellant's flails don't ignore shields, but it was my understanding the magic forged flails/morningstars (Star of Heroes, Evening Star & Star of Thalrdom) still do. Edit: Although looking at Edi's DB there's nothing I see to suggest that.
I thought I read somewhere that in Dom3, they were +2 attack vs. shields. Can't back up my statement with sources, though...
I cannot back up mine either & since I cannot find anything to confirm my initial premise in Edi's DB you're probably right & all flails are treated the same.
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