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  #1  
Old December 21st, 2007, 06:59 PM

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Default Re: Stealth vs Starvation?

Sneaking units can't starve? That sounds like a bug to me. I can't see any thematic reason for it.
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Old December 21st, 2007, 07:07 PM
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Default Re: Stealth vs Starvation?

Quote:
llamabeast said:
Sneaking units can't starve? That sounds like a bug to me. I can't see any thematic reason for it.
Because then they wouldn't be stealthy.

Feeding yourself without being noticed must be part of the stealthy skillset. Nuts, berries, insects, etc. Think lunatic survivalists.
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Old December 22nd, 2007, 06:12 AM
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Default Re: Stealth vs Starvation?

Dang, if quantum_mechanic is right, I'll have to rethink my whole "scorched earth" strategy, at least versus the sneakers...
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Old December 23rd, 2007, 12:50 AM

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Default Re: Stealth vs Starvation?

It still seems like a bug. Checking their hunger against the base supplies of the province wouldn't give them away but would stop large armies passing through the Carrion Woods, where even the plants are undead.
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Old December 23rd, 2007, 02:01 AM

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Default Re: Stealth vs Starvation?

Quote:
Wick said:
It still seems like a bug. Checking their hunger against the base supplies of the province wouldn't give them away but would stop large armies passing through the Carrion Woods, where even the plants are undead.
Actually, I think it *SHOULD* give them away! If you truly want to sneak an army through you should have to bring food as the locals would note the missing food.
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Old December 23rd, 2007, 03:24 AM
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Default Re: Stealth vs Starvation?

Quote:
Loren said:
Actually, I think it *SHOULD* give them away! If you truly want to sneak an army through you should have to bring food as the locals would note the missing food.
However, that'd also mean that if your enemy was using stealth armies against you, the best way to fight them would be to check all of your provinces every turn, and see how much supplies are used. EVERY TURN!

Doing something very boring and very unfun shouldn't give benefits that can't be gotten other ways.
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Old December 23rd, 2007, 05:50 AM
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Default Re: Stealth vs Starvation?

IMO, there should be some kind of check against a province's supply level, just to represent a stealth army's ability to live off the land or not.

A large, sneaky force might be able to forage and steal enough food in bountiful farmland, but it's hard to imagine them getting by on just roots and berries in a barren wasteland...
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Old December 23rd, 2007, 03:30 PM

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Default Re: Stealth vs Starvation?

Quote:
Endoperez said:
Quote:
Loren said:
Actually, I think it *SHOULD* give them away! If you truly want to sneak an army through you should have to bring food as the locals would note the missing food.
However, that'd also mean that if your enemy was using stealth armies against you, the best way to fight them would be to check all of your provinces every turn, and see how much supplies are used. EVERY TURN!

Doing something very boring and very unfun shouldn't give benefits that can't be gotten other ways.
No. I wouldn't alter the numbers on the screen, I would just have a message if the province was in starvation due to them. "Inexplicably, the units in <x> can't find enough food."

How about an order for stealth units: Eat. Their supply consumption increases say 3x or 5x, although this will not cause starvation amongst *THEIR* units.
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