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View Poll Results: What conceptual balance changes, specifically, make a negative impact?
Changes to booster items and/or indy commanders (removed next version in any case). 31 28.97%
Adding hoof and light lance attacks to light cavalry. 6 5.61%
Higher research for forge of the ancients, more gems for tartarians. 5 4.67%
Increased Prince of Death cost and Cyclops new path cost. 6 5.61%
Magic scale back to dom2 settings. 15 14.02%
Recruitable reanimators nerf (Lanka and ME Ermor). 16 14.95%
Cost increases to helhirdlings, sacred van cavalry, shadow vestals, and palankasha. 8 7.48%
T'ien Ch'i celestial masters should have 10 in every path. 10 9.35%
Other (please specify). 6 5.61%
None of the above. 4 3.74%
Voters: 107. You may not vote on this poll

 
 
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  #3  
Old December 22nd, 2007, 06:16 PM
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Meglobob Meglobob is offline
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Default Re: Balance opinions II

I choose those 3:-

Changes to booster items and/or indy commanders (removed next version in any case).

Recruitable reanimators nerf (Lanka and ME Ermor).

Cost increases to helhirdlings, sacred van cavalry, shadow vestals, and palankasha.

The celestial master thing puzzled me too, so I ignored it totally.
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