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  #11  
Old December 25th, 2007, 08:11 AM

Kuritza Kuritza is offline
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Default Re: Killing named horrors?

>> They should retain all afflictions, though.

So basically, blindness takes care of Horror once and for all?
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  #12  
Old December 25th, 2007, 08:15 AM
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Default Re: Killing named horrors?

Even if they horrors do normally keep their afflictions, all shape-changing units have a chance to lose an affliction when they automatically change shape. The nastiest horrors have multiple forms.
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  #13  
Old December 25th, 2007, 09:06 AM

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Default Re: Killing named horrors?

No killing. Just blind him and do something until he routs.
At least I hope he routs. Earlier I wrote about the vengeance of the dead hordes who dont die so its your SK who dies because of the turns limit.
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  #14  
Old December 25th, 2007, 10:13 AM

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Default Re: Killing named horrors?

Edi:

I am almost 100% I've seen two Bogus bands in one game. But it could be long time ago with 3.0
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  #15  
Old December 25th, 2007, 11:06 AM
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Default Re: Killing named horrors?

I'm pretty sure Horrors have the tag that makes them see even when blinded/when their eyes are plugged out.
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  #16  
Old December 25th, 2007, 12:29 PM
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Default Re: Killing named horrors?

Unique units that are killed and respawn through event have the same chance of losing afflictions as units changing from secondshape back to firstshape, so a horror killed when blind could return with its sight restored. At least one horror has both DV 100 and the blind attribute that makes it discard eye injuries.
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