Quote:
Arkcon said:
What I'd like to see is the removal of supply storage from the engines, and replacing it with some sort of fusion reactor that created energy stores for all components to use. That has been done in some SE4 mods, IIRC. It just makes more sense to me, but it really doesn't add much to the game.
What I'm thinking is a ship built by a technologically advanced race should never "run out of gas" and be stranded. They should always be able to jury rig something and get themselves home. But how to balance that so its not abused?
|
Reactor driven was the way I was leaning too. This opens up some possibilities with technology, as components can all be given a power requirement. This requirement can be altered as the technology advances.