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  #11  
Old December 23rd, 2007, 02:01 AM

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Default Re: Stealth vs Starvation?

Quote:
Wick said:
It still seems like a bug. Checking their hunger against the base supplies of the province wouldn't give them away but would stop large armies passing through the Carrion Woods, where even the plants are undead.
Actually, I think it *SHOULD* give them away! If you truly want to sneak an army through you should have to bring food as the locals would note the missing food.
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  #12  
Old December 23rd, 2007, 03:24 AM
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Default Re: Stealth vs Starvation?

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Loren said:
Actually, I think it *SHOULD* give them away! If you truly want to sneak an army through you should have to bring food as the locals would note the missing food.
However, that'd also mean that if your enemy was using stealth armies against you, the best way to fight them would be to check all of your provinces every turn, and see how much supplies are used. EVERY TURN!

Doing something very boring and very unfun shouldn't give benefits that can't be gotten other ways.
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  #13  
Old December 23rd, 2007, 05:50 AM
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Default Re: Stealth vs Starvation?

IMO, there should be some kind of check against a province's supply level, just to represent a stealth army's ability to live off the land or not.

A large, sneaky force might be able to forage and steal enough food in bountiful farmland, but it's hard to imagine them getting by on just roots and berries in a barren wasteland...
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  #14  
Old December 23rd, 2007, 03:30 PM

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Default Re: Stealth vs Starvation?

Quote:
Endoperez said:
Quote:
Loren said:
Actually, I think it *SHOULD* give them away! If you truly want to sneak an army through you should have to bring food as the locals would note the missing food.
However, that'd also mean that if your enemy was using stealth armies against you, the best way to fight them would be to check all of your provinces every turn, and see how much supplies are used. EVERY TURN!

Doing something very boring and very unfun shouldn't give benefits that can't be gotten other ways.
No. I wouldn't alter the numbers on the screen, I would just have a message if the province was in starvation due to them. "Inexplicably, the units in <x> can't find enough food."

How about an order for stealth units: Eat. Their supply consumption increases say 3x or 5x, although this will not cause starvation amongst *THEIR* units.
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  #15  
Old December 23rd, 2007, 08:19 PM
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Default Re: Stealth vs Starvation?

One possible solution would be to cause starvation in sneaking units in enemy territory, but not update the display of available supplies when the owner of the province looks at it. And since the stealth units are sneaking, they get last dibs on the twigs and berries, so standing armies of the owner won't starve (normally) either.
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  #16  
Old December 24th, 2007, 03:14 AM
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Default Re: Stealth vs Starvation?

Hmmm... I think so far this thread isn't understanding how I understand the supply mechanic. First off, its population based. If it weren't, it be reasonable to think "twig and berry" supply would be HIGHER in lower population provinces. Instead, supply is not just salvaging, but things like villages baking bread, preparing horse feed, etc. Basically, the products of industry.

So where do stealth armies fit into this equation. Not a clue. I'm pretty sure I've seen some of my stealth armies suffer stravation before, but its been a long time.
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  #17  
Old December 31st, 2007, 04:11 AM

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Default Re: Stealth vs Starvation?

I had a single stealth commander suffer from and die of starvation when sneaking around in enemy terrain.
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  #18  
Old December 31st, 2007, 05:05 AM
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Default Re: Stealth vs Starvation?

Commanders can't starve, ever. At least I don't remember ever seeing my commanders starve, or get diseased from it. He could have passed through a province with Inkpot End in it.
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  #19  
Old December 31st, 2007, 12:55 PM
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Default Re: Stealth vs Starvation?

Quote:
Endoperez said:
Commanders can't starve, ever. At least I don't remember ever seeing my commanders starve, or get diseased from it. He could have passed through a province with Inkpot End in it.
Endo is right... commanders will never starve.
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