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January 2nd, 2008, 02:50 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: MA and Blood Economy Advice
Quote:
Sombre said:
I'm not a fan of five gates at all. The troops it produces aren't terrible in terms of cost, it's just that since they are all quite different, there's very little synergy. You'd effectively need to cast it many times then make 3-5 different armies using them.
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Though I agree with your point that you need to cast it several times to make sense, that's not entirely true about the synergy. Storm demons and frost demons are both basically archers, they do pretty well backing up cold/lighting immune thugs/SCs (like equipped Ice Devils). Demon knights and devils are both fairly stout and fire immune so they work well together supporting fire mages (Arch Devils are good, though Abyssia doesn't lack for fire firepower). Shadow fiends are kinda the odd man out, but reasonably tough, flying, stealth troops kinda demand their own (flying, stealthy) commander anyway to really take advantage of them. The cool thing is the very diversity which turns you off is what I like - you end up with an army to deal with most anything requiring just a single path of magic to cast.
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January 2nd, 2008, 02:18 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
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Re: MA and Blood Economy Advice
With a Dom10 Death5 PoD and heat 3, you have 175 points left - so 4 net positive scales. Any more death magic, and you're leaving atleast 30 points unspent after scales.
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