.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old January 3rd, 2008, 09:19 PM

Micah Micah is offline
Major
 
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
Micah is on a distinguished road
Default Re: Freaklords I mod game (discussion)

Good concept, though it looks a little too vanilla. I'd maybe add in 5-10 points to distribute among each troop's stats in addition to their equipment, so you could have Big Sword Guy with a greatsword and a high attack value, and Meatshield with armor/shield and high morale that can't hit diddly. What got me thinking about that in the first place is that having 10 morale is really frustrating, as your guys tend to break a LOT, and not having any elite units is a pain.

SC pretenders might be a bit OP in this format, especially since they won't lose much if they're killed since paths don't matter, but I think a spellcaster chassis wouldn't be too strong...most of the really devastating spells take gems, and the amount of research it would require to cast anything would make it a long-term strat, and probably a fairly weak one at that.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:39 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.