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January 4th, 2008, 04:24 AM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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Re: Game timers
Page 16 of this thread, at the bottom, is a post by Ich with a link to the dom308 exe file.
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January 11th, 2008, 10:46 PM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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Re: Game timers
Anyone home? If not, then I move to declare myself as Emperor over Europe! =)
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January 12th, 2008, 09:37 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Game timers
Yup, I agree, it looks like LoloMo has won this game. Congratulations!
I'll leave the game open with timers off for some time, I'll scrap it later when I clean up the games on the server.
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January 12th, 2008, 09:38 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Game timers
Shovah said he is still playing... and that he does not need sub for few weeks...
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January 12th, 2008, 10:08 PM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
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Re: Game timers
Guys, how did you get to finish the game? I cannot even LOOK at my modded
game (the one in which I had Ulm Reborn)
I was thinking of writing a AAR, but...
__________________
No good deed goes unpunished...
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January 12th, 2008, 10:15 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Game timers
Quote:
Tuidjy said:
Guys, how did you get to finish the game? I cannot even LOOK at my modded
game (the one in which I had Ulm Reborn)
I was thinking of writing a AAR, but...
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We used the .exe files from the 3.08 version to play. Just drop it in the game folder where the other files are and try with that one again. It's explained a couple of pages back.
I do still have all those turn backups if you plan to write that AAR. So when you figure it out, give me a call.
Alternatively you might just want to wait for the next patch where all those things should be fixed, they say... 
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January 28th, 2008, 03:37 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Game over
Ok, since the new patch is upon us and there was no more word from Shovah I'll finally close down the game now. Thanks all!
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April 11th, 2008, 05:58 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Game turns available to download
Alright, since Tuidjy said he wanted to create an AAR, I have created a shell script to prepare my backed up savegame files for release. Then I deleted some more unneeded files, but left the logs and scores files inside, and put it into a big RAR file. You can download it here:
http://valhalla.techno-mage.com/ModsOverEurope.rar
The master password is "sanfrancisco".
EDIT: Wait, let me guess, this was the wrong mod nations game? Dang. Good that I created a shell script instead of doing this manually! 
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