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January 4th, 2008, 06:31 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
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Re: What Would be an Ideal Pretender for Niefelhei
Quote:
DrPraetorious said:
The Niefel Build that I just won with was an imprisoned, E9N9 Cyclops.
A few points in his merit:
1) An E9 pretender will enable you to take, and keep, the Forge.
2) A N9 pretender will enable you to take, and keep, the Gift of Health and the Gift of Nature's Bounty.
The N9 bless means your Giants seldom run - and thus can generally kill fear-causing SC pretenders, otherwise a significant weakness.
The E9N9 bless together also provides 4 points of reinvig and +*6* protection.
Quick strategy advice - recruit a bunch of Niefel Giants. WHenever you have money, recruit a niefel jarl.
Pick two of your weak neighbors, kill them.
Get Wolven Winter as soon as you can. Another key spell is Freezing Mist, which is your most efficient means of popping GLamour.
Make friends with your other neighbors - promise them the world if need be, but you don't want to fight more than 2 players at once, especially strong opponents.
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I've never felt that the extra 9th point was worth it. I think you'd do just fine with N8E8. The difference is 2 points of protection, I believe, which is marginally important compared to the extra points you'll get back from not upgrading those levels.
I almost always pick 8th level blesses.
Jazzepi
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January 4th, 2008, 07:23 PM
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Major General
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Re: What Would be an Ideal Pretender for Niefelhei
Earth 9 vs Earth 8 is *4* points of protection.
N9 vs N8 is more questionable, since it provides berserk, and since it costs a lot more (given your chassis is a Cyclops.)
It's true that Niefelheim is vulnerable to raiding; but this is true regardless of build. The best way to deal with raiders is to send out single Niefel *jarls*. They only cost money so the key is to cultivate a philosophical attitude about their death.
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If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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January 4th, 2008, 08:15 PM
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Major General
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Join Date: Jan 2004
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Re: What Would be an Ideal Pretender for Niefelhei
Quote:
DrPraetorious said:
Earth 9 vs Earth 8 is *4* points of protection.
N9 vs N8 is more questionable, since it provides berserk, and since it costs a lot more (given your chassis is a Cyclops.)
It's true that Niefelheim is vulnerable to raiding; but this is true regardless of build. The best way to deal with raiders is to send out single Niefel *jarls*. They only cost money so the key is to cultivate a philosophical attitude about their death.
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Um, you get the +4 protection from E8 and E9. The only thing you get from E9 is one extra point of reinvigoration. I don't think it's worth it to spend all those points to buy a free single point of reinvig for all your jarls when you already have +4. This is why I argue that it's worthless to spend those extra points on it.
I've always question your need to go to N9. I know you just won the sophistry game with that build, but N9 is very expensive. I'd personally rather just go up to N6 for 10% regen or N8 for 15%. I personally don't even like the beserk as it lowers the defense on your jarls.
When I played EA Neiflhem I went W8E8N6 with a crone. Or maybe it was nature 4  I can't remember. But I was very happy with that build. The quickness, armor, reinvig, and regen were all great. You have relatively small armies of high morale bless soliders, and a bunch of raiding giants.
Correction. This is vaguely like the build I used for the EA game I won with Neiflhem. I can't remember exactly what the scales were, but this leaves you with like 3-4 points leftover.
5 Dom
3 Order
1 Sloth
3 Cold
1 Death
3 Misfortune
2 Drain
imprisoned crone
W8E8N4
+4 defense, quickness, +4 reinvig, +4 protection, +5% regen
Jazzepi
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January 4th, 2008, 08:45 PM
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Corporal
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Join Date: Dec 2004
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Re: What Would be an Ideal Pretender for Niefelhei
Quote:
Jazzepi said:
Um, you get the +4 protection from E8 and E9. The only thing you get from E9 is one extra point of reinvigoration.
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My v3.10 shows all major blesses at *9:
E8 = Reinvigor+4
E9 = Reinvigor+4; Protection+4(major bless)
E10= Reinvigor+5; Protection+4(major bless)
Edit: which matches the list in the FAQ.
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January 4th, 2008, 09:08 PM
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Major General
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Re: What Would be an Ideal Pretender for Niefelhei
Bleh D: I'm sorry. Replace every time I said 8 anything with 9. I was getting the split between 10 and 9 confused.
Jazzepi
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January 4th, 2008, 10:52 PM
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Re: What Would be an Ideal Pretender for Niefelhei
Anyway, here's another build to try, if you love hatred:
Awake, Domstr 9, E9, Cyclops, Order 3, Sloth 1, Cold 3, Growth 2, Misfortune 3, Drain 2.
Your expansion is *insane*.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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January 11th, 2008, 04:26 AM
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General
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Re: What Would be an Ideal Pretender for Niefelhei
I like to use a Cyclops with Earth, Water, and Nature 9-10, but it's only ideal for SP games, or when you *really* want a challenge. Not at all easy to play, but a lot of fun.
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