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				 Whats up with #shapechange? 
 It works in my Insect mod the way I want it too - in one direction if I assign it to original unit only. But it doesnt work the same in my new mod. Even when I assign it to only the original unit the shapechange works in both directions.There is a bug I do not understand. If I assign the second unit as original the command works as intended. Problem is I need the first unit to be able to change shape not the second. I think maybe some other command interferes with shapechange.
 
 
 Another bug? Couldnt limit "Rejuvenation" to magic beings by using #spec of 16.
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