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Old March 19th, 2002, 11:22 AM

Talenn Talenn is offline
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Default Re: Rollo and geoschmo, re: Devnullmod.

Hey guys,

Thanx for the quick replies!

I'll download that adjustment and see what it feels like. I know I wont have time for a 'real' game in the next few days but I might have time to just run the AI a bit and see what it can do.

I played two games with just the 'default' settings of 1 planet start and no bonus. I'd like to see the AIs be functional without artificial bonuses cranked in there as it make them function much more smoothly even when the bonuses are present. In other words, a strong foundation for the AI will make it work better when the extras are added in.

If I ever get into modding again, one of the things I am NOT going to do is to require more of the 'useless' resources! Its just too much of a complicated can of worms to get the AI to function properly within that new structure. IMO, the payoff is simply not worth the hassle.

Be that as it may, I'll see what kind of feedback I can provide on the changes. One thing that I think would also help is to emulate the TDM races' tendancy to grow like a weed. That alone makes the AI much harder to defeat as well as helps to alleviate the resource shortage issues.

Talenn
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Old March 19th, 2002, 01:22 PM

Stockman Stockman is offline
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Default Re: Rollo and geoschmo, re: Devnullmod.

Thanks guys for the patch, for I too think the dev mod is the best way to play the game for more fun. Thanks for your info and concern about making this mod work better.
I wish the TDM guys would make a marriage for the Dev mod so we could use their excellant AI's.
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Old March 20th, 2002, 05:26 AM

Devin D.Bass Devin D.Bass is offline
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Default Re: Rollo and geoschmo, re: Devnullmod.

I would like to add that this is an excellent Mod! It adds lots of flavor to the standard game. Rollo and Geoschmo should be commended for reviving it. I encourage anyone who has not played it yet to do so immeadiately.
However, I too have seen some "inconsistancies" in the modded AI. I am not a modder but respect those who are, and I emplore those with modding skills to take up the challenge and mod AI's for this great mod, you won't be sorry and your efforts will be much apprecitated.
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Old April 8th, 2002, 10:15 PM

Arboris Arboris is offline
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Default Re: Rollo and geoschmo, re: Devnullmod.

Any player feedback regarding Rollo's Resource Patch fix?

How is the AI performing?
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