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  #1  
Old January 9th, 2008, 02:53 PM
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Default Re: Any One Still Playing This Game?

Ask Possum S.J., he knows what I'm talking about. All you need to do is read the posts without Fryons "interjections" of what 'I mean.' He has a tendency to put a spin on what people write about in his own words!
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  #2  
Old January 9th, 2008, 08:22 PM
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Default Re: Any One Still Playing This Game?

Are you saying that you did not mean what you said then, that configuring hot-keys in-game is in fact not modding? What have I interjected that you did not explicitly state?

Quote:
Xrati said:
No, more like changing the game (modding) to suite your taste. Kinda like changing keystrokes (hotkeys) would be!
Is being able to configure hotkeys in-game to suit your tastes part of the "features make it unappealing?" that I tried to get people posting so we could better petition Malfador? Does it hurt the game interface somehow, cause now you can change hotkeys you aren't satisfied with (without any modding of data files whatsoever)? Or is it just an industry standard practice that should have been in SE 7 years ago, and its finally catching up?

=0=

You want to talk about interjecting your own meanings, just look at what post started this silliness...

Quote:
Xrati said:
I think Fyron hit it on the head when he said
Quote:
Strategy-wise, SE5 is actually better than SE4. It has more depth in fleet strategy setup, it has more strategic options in weapon damage types (esp. for clever modders), the strategy is all there, buried underneath.
SE5 is a game for modders, not players...
Nothing in the referenced post had anything to do with making SE5 a game for modders instead of players; everything listed is already there, in-game. Modders can further expand damage types, but there is still a whole lot more to play with by default than SE4 had, which was my point... And yet now its hitting the nail on the head with it being a game not for players, cause players have a lot more options to fine-tune their fleets?
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  #3  
Old January 9th, 2008, 11:19 PM
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Default Re: Any One Still Playing This Game?

No, in response to this...
SJ
Quote:
Self destruct doesn't deserve its own hotkey IMO.
Being a Turn Based game with lots of commands, twitch access is not important.

SE4 did it right. The most-used commands get their first letter as the obvious hotkey, and even the rarely-used ones (which use the leftover keys) are just one mouse click away... so you don't have to memorize anything.

Fyron
Quote:
Still, its trivial to change them to suit your tastes.

I said
Quote:
As ridiculous as modding the game would be???

In response to your reply to insinuate that change would be "trivial"
Where do you get the idea that hotkeys and modding are the same thing? It's only your statement that relates to that, not mine! If your not sure what I meant, don't go assuming something and then bashing me for your interpretation, ASK…

I do not play SE5 other then the demo, and therefore cannot offer any solutions to the game and have not done so. The game does not play as easy (for me) as it mods (for you) so I stand by my statement.
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  #4  
Old January 10th, 2008, 01:06 AM
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Default Re: Any One Still Playing This Game?

It all seemed to flow into that, first saying se5 is only for modders, then stating that changing hotkeys is as ridiculous as modding the game and all... I suppose you didn't actually say it was modding, and I apologize for asserting that you did.

I don't get what the difference in intentions is between what I thought you said and what you did say (that it is "as ridiculous as modding"), though. What was the point? Being able to configure hotkeys makes the game less fun to play? Disagreeing with one default hotkey assignment makes the game difficult to play?

I don't disagree that SE5 can be a chore to play at times, but I just don't see hotkeys being part of it, or that the game is just for modders (its for people willing to put up with the interface, which has gotten somewhat better since the last demo).
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  #5  
Old January 10th, 2008, 01:36 PM
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Default Re: Any One Still Playing This Game?

Fyron. I have read many posts about SE5's playability (some do like it and some do not). I have yet to read one post about it's modability!!! What do you think that could mean? I take it to mean that the game is more user friendly to modders then players...

The hotkeys comment was a insignificant point of sarcasm.
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  #6  
Old January 10th, 2008, 01:52 PM
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Default Re: Any One Still Playing This Game?

There are tons of posts about its moddability and issues therein (but even more about UI stuff).. There are more on the more active official forums than here, though. But even so, a lot of modders send their complaints about limitations and foibles directly to Aaron, rather than post about them on the forums (which he doesn't even read). Most of the moddable nature of hte game feels rather tacked-on, as if Aaron was designing it to do exactly what he wanted, then just put a bit of interface calls in text files. A recently discussed issue (on IRC) was being unable to specify just how many fighters get launched at a time from a fighter bay (all you specify is unit type and the rate in ms one fighters is launched). Luckily we found that duplicating the ability would get us what we wanted, but it shouldn't have even been necessary with better data format design; its an artificial limitation of abilities only having two "Amount" lines. Then there were clever things like monsters that grew in power the "older" they were, that got axed when Aaron started caching component values at design time for speed purposes... You don't even want to know how much insanity I ran into working on FQM...
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  #7  
Old January 11th, 2008, 01:41 PM
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Default Re: Any One Still Playing This Game?

Well I guess there's nothing left to say but, wait for SE6... [img]/threads/images/Graemlins/Cold.gif[/img]
Aaron can always rename it "Space Empires - A New Beginning" or "The Return of the Code" or "Space Empires Strikes Back".
These would be some great names for SE6!
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Old January 27th, 2008, 06:14 PM

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Default Re: Any One Still Playing This Game?

Of course!
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Old January 27th, 2008, 08:40 AM

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Default Re: Any One Still Playing This Game?

Coming to the topic a mite late (ok... very late), I'd like to address the original question.

Yes.

I don't play nearly as much as I used to, but SEIV is a game that I'll no doubt find a way to play now and then 50 years from now, with my (potential) grandchildren asking me "Grandpa, what the hell sort of primitive crap is that?" And I'll tell 'em, "This is the best damn game I've ever played". Well... without the "damn" because their parents would probably kill me, but you get the picture
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  #10  
Old January 27th, 2008, 11:34 AM
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Default Re: Any One Still Playing This Game?

Ahhhh Yes! Renegade, and you'll probably still be posting here to tell us about your grand children. Maybe even post a pic or two of them!!!
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