.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #6  
Old January 10th, 2008, 09:31 AM

MKDELTA MKDELTA is offline
Corporal
 
Join Date: Jan 2008
Posts: 69
Thanks: 0
Thanked 0 Times in 0 Posts
MKDELTA is on a distinguished road
Default Re: A new tengu nation

Quote:
DrPraetorious said:
You could make them Korean instead of Japanese.

Firstly, all that swordsmithing was actually Korean, not Japanese. So if you're going to give them forge bonuses and katanas, that's fine.

You'd call their mages Mudang (I suggest Fire/Air/Nature/Death, although I forget what the Tengu summon gets), and make them mage/priests.

The swordsmiths, meanwhile, would get a forge bonus, and water/earth/death/air.

You might give them a mix of Japanese and LA T'ien Ch'i armaments.
Now that sounds like an awesome idea. I can see cheap forging with those paths being really advantagaeous, especialy if they get Tengus, whom I remember having superhuman stats and the commanders get Air magic...
__________________
There was a time/When people were alight/Stop this cold black machinery/Before we kill this mystery
- Leæther Strip
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:33 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.