.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old January 10th, 2008, 01:45 PM

Serenity Serenity is offline
BANNED USER
 
Join Date: Aug 2007
Posts: 40
Thanks: 0
Thanked 0 Times in 0 Posts
Serenity is on a distinguished road
Default Re: Unit and commander powers that could be intere

Nice ideas. I personally loved the forest power idea.
Reply With Quote
  #2  
Old January 10th, 2008, 02:28 PM

MKDELTA MKDELTA is offline
Corporal
 
Join Date: Jan 2008
Posts: 69
Thanks: 0
Thanked 0 Times in 0 Posts
MKDELTA is on a distinguished road
Default Re: Unit and commander powers that could be intere

Quote:
Dectilon said:
Good ideas there. I personally like Loot Summons the best. Could it be some kind of starvling, huge rat or insect swarm perhaps? : )
Yeah, that's one possibility. Necromancers reanimating soulless out of the looted victims, barbarian lords capturing slave soldiers, rabble-rousing LA Margiinon revolutionary generals swaying people to join their revolutionary cause and loooooops wrong era, villains creating more villains as unscrupulous people join them for loot etc. The possibilites are great.

Quote:
I think it would be interesting with some non-spellcaster units with combat abilities. For example, one commander could provide better precision for archers when leading them, and another might provide posion weapons.

Obviously they wouldn't be cheap/easy to come by.
That could be nice. Maybe some sort of Commander Bonus with <atribute> and <amount> commands? Could be very good.

Quote:
Serenity said:
Nice ideas. I personally loved the forest power idea.
Thanks.
__________________
There was a time/When people were alight/Stop this cold black machinery/Before we kill this mystery
- Leæther Strip
Reply With Quote
  #3  
Old January 10th, 2008, 03:21 PM

Dectilon Dectilon is offline
Corporal
 
Join Date: Jan 2008
Posts: 143
Thanks: 6
Thanked 8 Times in 6 Posts
Dectilon is on a distinguished road
Default Re: Unit and commander powers that could be intere

Hey, how about a sweetwater unit? Very, very strong but can only be built in areas wher max 4 territorys of water connect, and dies instantly if brought anywhere else. : )
Reply With Quote
  #4  
Old January 10th, 2008, 05:01 PM

Stryke11 Stryke11 is offline
Sergeant
 
Join Date: Oct 2006
Location: Bay Area, CA. USA
Posts: 220
Thanks: 1
Thanked 0 Times in 0 Posts
Stryke11 is on a distinguished road
Default Re: Unit and commander powers that could be intere

I love all the above ideas, but I especially love the "lightening rod" commander/troop. This would be great in that it adds a whole new dimension of strategy to the game. It would be perfect for MA Ulm, like a commander who has been blessed by the god to take upon himself the magical punishment due others.

I also like troop bonuses. We already have standards for morale. I can also see commanders who increase strength, speed, precision, fatigue.

Possibilites are endless, and awesome. It would be cool if abilities were moddable, unless they already are, in which case I'm just an idiot.
Reply With Quote
  #5  
Old January 10th, 2008, 05:40 PM

Dectilon Dectilon is offline
Corporal
 
Join Date: Jan 2008
Posts: 143
Thanks: 6
Thanked 8 Times in 6 Posts
Dectilon is on a distinguished road
Default Re: Unit and commander powers that could be intere

What about as sort of "Runic" spell (if you remember from Final Fantasy 6)? A barrier that turns spells cast on it into magic gems : )
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:53 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.