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Old January 24th, 2008, 08:15 PM
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Default Re: Your most magic-less game

I don't think that any of this helps hard-research games. I think it helps games in which you're trying to play dominions without using pretenders, blesses or magic.

A dormant SC can stop a blessed rush on a decent sized map. He shows up on turn 12 and he can appear with equipment.

At very-hard research, const 2 costs, what, 260 RP? That's easily achievable by turn 12 by Pythium (for example.)

The difference here is that you can't take a prince of death and have him leap on your opponent's face on turn 3 .
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