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January 25th, 2008, 08:25 AM
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National Security Advisor
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Re: Guide to communions
That can be done without items, simply by casting a spell with range: personal. A Master casting Power of the Spheres will give the effect to all slaves on the battlefield.
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January 25th, 2008, 08:49 AM
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Corporal
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Re: Guide to communions
Nice guide!
A theoretical question: A blood equivalent of a reverse communion. Let's say...a handful of Mictlanese mages, and some leaders. They go into Sabbath, with Reivinvigoration and all that. Then...the Master casts Hellpower. Now, will the chance of Horrors popping in be calculated as if all the mages had cast this spell, or as if just the master had cast the spell? In other words, does the chance of horrors popping in multiply with communions/sabbaths? I imagine Sabbath/communion + Hellpower could result in insane magepower, and since it gives such a huge boost it would sizeably cut down the fatigue burden of slaves...let's say we have a bunch of Rain Priests and uh oh hmmm High Priests Of The Sun as slaves. We got the magical mass destruction spells of evocation and so on. For masters, we got a HPOTS, a Priest King and a Moon Priest. They go into communion. HPOTS casts Summon Hellpower, the next one Casts Reinvigoration, Priest King casts Eagle Eyes and other nature buffs, Moon Priest uses Power of the Spheres and Astral buffs...now we have a bunch of Rain Priests and Sun Priests with +3 to all paths, increased precision, buffs etc. That is an INSANE boost. Not to mention the masters... I wonder how soon and how bad horrors would come in. Maybe some decent (magical, blessed?) bodyguards could fend them off...if not, it could be used as a kamikaze communion of sorts. If using moon priests you could use regular communion, save some bloodslaves...with Hellpower & Power of the Spheres and maybe some booster items your Master(s) could be up in Master Enslave levels, or maybe beyond...
Someone has to test this. It might be insanely powerful, or then just a suicide.
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January 25th, 2008, 09:08 AM
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National Security Advisor
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Re: Guide to communions
You could start it with a few castings of Astral Geysers, horror-marking enemy units.
I think horrors would, indeed, come. Phoenix Pyre, as an example, makes the caster explode and reincarnate upon death - but both caster and slaves are affected. Similarly, Hell Power gives the caster +2 magic and gives 20% chance of horror attack. I presume both effects also affect the slaves. They are part of the same spell. Otherwise, it'd be like Phoenix Pyre bringing the dead slaves back, without explosion or fatigue. You shouldn't get one without the other.
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January 25th, 2008, 09:13 AM
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General
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Re: Guide to communions
Endoperez:
From what I've seen Phoenix Pyre makes communion explode and not reincarnate. Probably because of fatigue
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January 25th, 2008, 09:18 AM
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Corporal
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Re: Guide to communions
Quote:
Endoperez said:
You could start it with a few castings of Astral Geysers, horror-marking enemy units.
I think horrors would, indeed, come. Phoenix Pyre, as an example, makes the caster explode and reincarnate upon death - but both caster and slaves are affected. Similarly, Hell Power gives the caster +2 magic and gives 20% chance of horror attack. I presume both effects also affect the slaves. They are part of the same spell. Otherwise, it'd be like Phoenix Pyre bringing the dead slaves back, without explosion or fatigue. You shouldn't get one without the other.
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Yeah, but we'll never know for sure unless we/I test it. Also, would horror marking actualy make the horrors prioritize enemy units? Oh joy.  That would make it a neat ultimate sadistic and hilarious kamikaze (maybe not if you got Returning) sabbath.
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January 25th, 2008, 10:27 AM
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Major General
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Re: Guide to communions
Added a section on Hellpower at the end. I have tested and used it, I didn't originally include it in the guide because its very difficult to use effectively.
Also added a section regarding item autocasts.
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