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January 27th, 2008, 02:05 PM
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Corporal
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Join Date: Jun 2007
Posts: 179
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Forseti - Hosting Change?
I say we keep the 30 hour host as we are really not that far into the game yet. Of course, granting extensions whenever somebody needs one is fine with me.
Whollaborg, I play from my work laptop sometimes, don't have admin rights on that and it works fine. Although it still depends on the settings I think - I seem to remember a laptop at a previous employer where the nazi-IT department had restricted running .exe files of applications it didn't recognize... Guess you'll just have to try and find out.
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January 27th, 2008, 02:11 PM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: Forseti - Hosting Change?
Quote:
parcelt said:
I say we keep the 30 hour host as we are really not that far into the game yet. Of course, granting extensions whenever somebody needs one is fine with me.
Whollaborg, I play from my work laptop sometimes, don't have admin rights on that and it works fine. Although it still depends on the settings I think - I seem to remember a laptop at a previous employer where the nazi-IT department had restricted running .exe files of applications it didn't recognize... Guess you'll just have to try and find out.
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My apologies, I misspoke in my earlier message. We'll hold to the existing hosting of 30 hours until a change is called for. Thanks
__________________
Power is an illusion...
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January 27th, 2008, 02:26 PM
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Corporal
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Join Date: Jul 2005
Location: Finland
Posts: 160
Thanks: 2
Thanked 0 Times in 0 Posts
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Re: Forseti - Hosting Change?
Parcelt, thanks: It migh be na*i Finnish gov then 
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January 28th, 2008, 08:55 AM
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Corporal
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Join Date: Jul 2005
Location: Finland
Posts: 160
Thanks: 2
Thanked 0 Times in 0 Posts
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Forseti - Man in need
Our war efforts against Tien Chi are not advancing even thou we killed the four spies in our capital the turn before last and managed to clear the unrest already.
Tien Chi tried to break our defences with another lousy assault last turn. The death toll makes us pity our adversary. Not a single one died from our side but 6 of 11 attacking commanders fell and out of 192 troops 142 perished. The eunuchs try to rely on their superior numbers but cannot even cratch our defences at all.
For the war to end man would like to trade gems, we are in need of astral if any of you are interested in air or nature, please contact us.
And also we are in dire need of those boots rumored to end the ageing of our witches. We are willing to pay handsomely for few of those.
ZHUKOV
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January 28th, 2008, 03:41 PM
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First Lieutenant
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Join Date: Aug 2007
Location: Honolulu HI
Posts: 785
Thanks: 2
Thanked 0 Times in 0 Posts
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Re: Forseti - Man in need
new patch! this one snuck up on me.
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Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
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January 28th, 2008, 03:49 PM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
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Re: Forseti - Man in need
50+ PD spent in two provinces, and an army parked in each, will do that. So I must now settle down to a long protracted siege to take you down. What I lost was primarily the 60+ militia I was 'lucky' enough to have join my armies. I still outproduce you, I will still destroy you.
You are a liar and cheat. Take you down I will, the cost does not matter to me. *shrug* Screw me over, and I will screw you over, harder and more final. It's...just the way I'm built. ; ) One way or another, you *will* lose this game.
(And I am fine with patching whenever everyone else is. I have a feeling it will be needed soon-ish for me, as I am in a number of MP games.)
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January 28th, 2008, 04:01 PM
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Corporal
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Join Date: Jul 2005
Location: Finland
Posts: 160
Thanks: 2
Thanked 0 Times in 0 Posts
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Re: Forseti - Man in need
Hehee  Already losing your nerve?
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January 28th, 2008, 04:07 PM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
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Re: Forseti - Man in need
Ha! Hardly! Just changing my tactics.
I will still destroy you.
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January 28th, 2008, 05:47 PM
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Corporal
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Join Date: Jun 2007
Posts: 179
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Forseti - Man in need
If I understand Llamabeast correctly, we HAVE to patch before taking the next turn - the turn currently due can be done either pre- or post- patching?
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January 28th, 2008, 06:42 PM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
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Re: Forseti - Man in need
I am in position to lose all my monkeys!
Nooooo!
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