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January 28th, 2008, 06:48 PM
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Corporal
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Join Date: Apr 2007
Posts: 63
Thanks: 0
Thanked 17 Times in 3 Posts
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Re: Bogarus Rises! Dominions 3.14 Now Available!
The Bogarus graphics look cool, a lot more details went into the pix. Nice job for Gabriella.
The color used on the national recruits is a little dull and dark though. It's hard to differentiate the pics on the recruitment screen and the commander selection screen.
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January 28th, 2008, 10:08 PM
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Sergeant
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Join Date: Nov 2007
Posts: 397
Thanks: 14
Thanked 15 Times in 10 Posts
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Re: Bogarus Rises! Dominions 3.14 Now Available!
Quote:
ryo_akashi said:
The Bogarus graphics look cool, a lot more details went into the pix. Nice job for Gabriella.
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Seconded.
How were hydras changed?
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January 28th, 2008, 10:21 PM
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Second Lieutenant
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Join Date: Oct 2006
Location: Winnipeg, Canada
Posts: 566
Thanks: 8
Thanked 9 Times in 7 Posts
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Re: Bogarus Rises! Dominions 3.14 Now Available!
This new nation makes Mictlan look like saints, and makes Flagellants seem sane.
Very flavourably dark. The graphics look great.
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January 28th, 2008, 11:32 PM
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Second Lieutenant
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Join Date: Jul 2007
Location: Durham, NC
Posts: 509
Thanks: 84
Thanked 44 Times in 14 Posts
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Re: Bogarus Rises! Dominions 3.14 Now Available!
Quote:
Slobby said:
How were hydras changed?
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All the heads are sacred now, not just the first one.
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January 29th, 2008, 12:00 AM
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Sergeant
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Join Date: Nov 2007
Posts: 397
Thanks: 14
Thanked 15 Times in 10 Posts
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Re: Bogarus Rises! Dominions 3.14 Now Available!
I never knew the main head could be blessed. Shouldn't the sacred candle icon show up then? I just ran a test with sauro, and the smaller heads didn't get blessed.
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January 29th, 2008, 12:34 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Bogarus Rises! Dominions 3.14 Now Available!
Quote:
Slobby said:
I never knew the main head could be blessed. Shouldn't the sacred candle icon show up then? I just ran a test with sauro, and the smaller heads didn't get blessed.
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It's a bug with the Sacred Hydras of LA Pythium, Serpent Cult. All secondshape forms of their Hydra weren't correctly linked, so that if they got enough damage (I'm not sure if it was after the first head died, or after several) they changed into one of the shapes of the NON-sacred hydra. That means that after the battle, they got back to full non-sacred hydra hp, and lost sacred forever. This is the bug that was fixed, with no effect on Sauromatia/MA Pythium.
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January 29th, 2008, 02:12 AM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: Bogarus Rises! Dominions 3.14 Now Available!
Yay, I can play all my mod nations at one time. Thanks <3.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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January 30th, 2008, 11:45 PM
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Sergeant
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Join Date: Nov 2007
Posts: 397
Thanks: 14
Thanked 15 Times in 10 Posts
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Re: Bogarus Rises! Dominions 3.14 Now Available!
Quote:
Endoperez said:
It's a bug with the Sacred Hydras of LA Pythium, Serpent Cult. All secondshape forms of their Hydra weren't correctly linked, so that if they got enough damage (I'm not sure if it was after the first head died, or after several) they changed into one of the shapes of the NON-sacred hydra. That means that after the battle, they got back to full non-sacred hydra hp, and lost sacred forever. This is the bug that was fixed, with no effect on Sauromatia/MA Pythium.
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Thanks!
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