.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Falklands War: 1982- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old January 28th, 2008, 10:31 PM

Sir_Dr_D Sir_Dr_D is offline
Second Lieutenant
 
Join Date: Oct 2006
Location: Winnipeg, Canada
Posts: 566
Thanks: 8
Thanked 9 Times in 7 Posts
Sir_Dr_D is on a distinguished road
Default Re: Bogarus Quick Guide

I don't how good of blood hunters Five fold angels will be, since they cause unrest.

As mostly a challenge: is it even possible to make a strategy out of their stealthy, unrest causing sacreds. At their price I can't see it, but it would be fun to try. Flagellants at least have two attacks.
Reply With Quote
  #2  
Old January 28th, 2008, 10:47 PM
DrPraetorious's Avatar

DrPraetorious DrPraetorious is offline
Major General
 
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
DrPraetorious is on a distinguished road
Default Re: Bogarus Quick Guide

With patrollers in place, I didn't even notice the extra unrest from the angels.

They have one more blood magic than the occultist, and cost about 2/3 the upkeep. But you're right that I don't actually know how much unrest they were making - if they require enough extra patrollers, that'd cancel out the benefits.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
Reply With Quote
  #3  
Old January 28th, 2008, 10:52 PM

VedalkenBear VedalkenBear is offline
Second Lieutenant
 
Join Date: May 2006
Posts: 465
Thanks: 10
Thanked 16 Times in 14 Posts
VedalkenBear is on a distinguished road
Default Re: Bogarus Quick Guide

Just a note: The Angels seem to cause 4 Unrest a turn just by being there. (If you wanted a number...)

Upkeep of Occultist: 7.33g/turn
Upkeep of Angel: 6g/turn
Difference: 1.33g/turn
Break-even point: 52.63 turns

By this analysis, going by pure stats you have to have an angel for 53 turns before it's better than an Occultist in terms of money. You can put in the better Blood/Holy magic on the Angel in the same bin as 'causes unrest' and 'higher up-front cost' and it'll probably come out a wash.

For this reason, I think I'd use Occultists before I'd use Angels for Bloodhunters. Also, IIRC the Angel is a Spy in addition to everything else it can do.
Reply With Quote
The Following User Says Thank You to VedalkenBear For This Useful Post:
  #4  
Old January 28th, 2008, 10:57 PM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: Bogarus Quick Guide

FFAs generate about 3 unrest a turn. With 2 hunting in a province, tax at zero should preserve zero unrest. With other blood hunting nations, I usually tax at 20 with 2 B2s and unrest remains at zero.

Dr P, I like your stealth preaching idea with the FFAs. With a weak dominion neighbor, you could build a few early, head over to an enemy capital, generate unrest above 100 to prevent detection/recruitment, then preach for a dom kill ... at H2 they've got a decent shot at it. Should work really well with your suggested Dom10 PoD.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
  #5  
Old January 28th, 2008, 11:35 PM

VedalkenBear VedalkenBear is offline
Second Lieutenant
 
Join Date: May 2006
Posts: 465
Thanks: 10
Thanked 16 Times in 14 Posts
VedalkenBear is on a distinguished road
Default Re: Bogarus Quick Guide

yes, they are quite good (if expensive) stealth preachers.
Reply With Quote
  #6  
Old January 29th, 2008, 01:11 AM
DrPraetorious's Avatar

DrPraetorious DrPraetorious is offline
Major General
 
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
DrPraetorious is on a distinguished road
Default Re: Bogarus Quick Guide

If you manage to have Will of the Fates and Army of Gold both up, you can survive a rain of stones. So Alteration 9 should be a high priority for the mid game.

Otherwise, my advice is to cultivate an attitude of extreme serenity regarding the savage casualties that can be inflicted on you.

Combine this serenity with the resolve to avoid being predictable. If you know T'ien Ch'i might try to pop a rain of stones, send in a moderate force of skirmishers to see if you can flush him out.

If he does it by cloud trapezing in the spellcaster, there isn't much you can do about it; the leaders of the communion should probably have modest armor. You ought to be ahead in research, anyway. If you aren't ahead in research as Bogarus you're toast.

Vedelkenbear - that second point of blood magic makes a very big difference in efficiency, but with the unrest penalty I suppose it's about a wash. The angel is *cooler*, however.

That second point of blood magic makes a big difference on a blood hunter.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
Reply With Quote
  #7  
Old January 29th, 2008, 01:50 AM
Lingchih's Avatar

Lingchih Lingchih is offline
General
 
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
Lingchih is on a distinguished road
Default Re: Bogarus Quick Guide

I've encountered a strange occurance, I won't call it a bug, in my first game playing Bogarus. On about turn 15, unrest in my capitol increased to over 100. There was no message saying that anything bad had happened. Over the next several turns it increased to 133, though I had troops patrolling. The only nation near me is Atlantis, which has no unrest causing stealthy commnanders. Very stange.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.

I occasionally post something useful.
Reply With Quote
  #8  
Old January 29th, 2008, 02:02 AM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: Bogarus Quick Guide

And you're not doing anything like stockpiling Khlysty or FFAs or Likhos in your capitol, right?
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
  #9  
Old January 29th, 2008, 02:28 AM
Lingchih's Avatar

Lingchih Lingchih is offline
General
 
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
Lingchih is on a distinguished road
Default Re: Bogarus Quick Guide

Disregard. I had taxes set to 150%, and had forgotten about it.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.

I occasionally post something useful.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:52 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.