|
|
|
 |

February 2nd, 2008, 01:03 PM
|
Corporal
|
|
Join Date: Nov 2007
Posts: 60
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Vanheim
Quote:
Sivoc said:
I'm sorry about that, I was quite certain that I cancelled the NAP in turn 17 to Lanka, I will ofc not attack any further for the next 2 rounds then..
I apologise for the attack
|
So you send me 5 "seeking arrows" as gifts? (I don't think other nations could get so many Air 3 mages at turn 20)
I'm really upset by playing with this kind of person. Cancelled NAP but didn't send me one word! Now magical attacks when he promised "not attack any further for the next 2 rounds".
To Zylithan:
Got you message from Wokeye. Honestly I feel sorry for the early kill. But we were pushed by situations. Thanks for your message, making me feel better now. It's a very nice team game, with nice map and partner, though some player are tough. Thank you again for creating the map and hosting us. Good luck for your next game 
|

February 2nd, 2008, 11:52 PM
|
 |
Sergeant
|
|
Join Date: Aug 2007
Posts: 379
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Vanheim
To all... I had a fun game, and said no hard feelings... The point of the game is to beat everyone else, so no sense being angry I lost. I hope the game continues to be interesting, and hope people like the map. Let me know if you find any errors or whatnot.
Have fun!
|

February 3rd, 2008, 01:08 AM
|
Corporal
|
|
Join Date: Oct 2007
Location: Wisconsin
Posts: 90
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Vanheim
Z ~ One improvement to the map would be to add some farmland. I have scouted/taken over 30+ provinces and not seen a single one. This is bad for nations like mine that can only build a decent fort on farmland.
|

February 3rd, 2008, 12:51 PM
|
 |
Sergeant
|
|
Join Date: Aug 2007
Posts: 379
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Vanheim
Reinselc - good call, thanks for the feedback. I don't think I put any in, but I'm not sure.
|

February 3rd, 2008, 06:13 PM
|
 |
Second Lieutenant
|
|
Join Date: Nov 2007
Location: Australia
Posts: 410
Thanks: 2
Thanked 1 Time in 1 Post
|
|
Re: Vanheim
Another suggestion would be to consider a powerful magic site within each node - eg a death site in the death node.
Unless they are there already and I have just not found them... 
|

February 4th, 2008, 12:40 AM
|
 |
Sergeant
|
|
Join Date: Aug 2007
Posts: 379
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Vanheim
Wokeye - the graphical map comes with 4 .mpa files... one of them has exactly what you say.
|

February 4th, 2008, 03:03 AM
|
 |
Second Lieutenant
|
|
Join Date: Nov 2007
Location: Australia
Posts: 410
Thanks: 2
Thanked 1 Time in 1 Post
|
|
Re: Vanheim
Oh, cool - missed the one with node sites.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|