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  #1  
Old March 1st, 2008, 10:26 PM
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Default Re: Conceptual Balance Mod 1.21

I agree! In Fallacy and Testament I was the only one to send a champion, and it was only AI nations that thwarted my plans to snag some gold. (You do get a bit of gold too, right, don't you?)

In both cases I sent a diseased crippled commander. Got chopped up by the god of the monkeys in Testament, and a lousy assassin stabbed me in Fallacy.

I think the trident would be used more if it was one-handed. It's the loss of the shield that kills it for me.

I've tried using the Wraith Sword (from Bogus) on thugs, but it just doesn't steal enough life to keep them alive, and again there's the problem of giving up the shield.
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  #2  
Old March 3rd, 2008, 06:59 AM

Kuritza Kuritza is offline
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Default Re: Conceptual Balance Mod 1.21

???????????????!!!!!!!!!!!!!!!!!!!

CARRION WOODS AS A 0-LEVEL SPELL???!!!
What kind of madness is THAT?
And, damnit, Wild Hunt still a 5-level... A spell do decimate expensive mage-priests, or AT LEAST stalemate the enemy forcing him to assign best troops as bodyguards (and even that wont help most of the time) - as a FIFTH LEVEL?
I've used it against Mictlan, I had it used against me as Tien Chi, heck, its quite powerful for a 9th level spell.

Oh my God, Carrion Woods as a 0-level spell.... what have I signed myself for!...

P.S.
Malaya Druzhina with composite bows. Good job, the only real damage dealing melee is now useless too. Slavic heavy cavalry didnt use bows, they were charging whith lances and swords. And slavic foot archers used composite bows as well. But oh well...
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Old March 3rd, 2008, 07:45 AM

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Default Re: Conceptual Balance Mod 1.21

Uh,.. I think you're hugely overrating wild hunt and carrion woods there. They kinda suck. Wild Hunt does very little to the overall game to help you and pisses people off so they attack you, for instance.
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Old March 3rd, 2008, 08:52 AM

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Default Re: Conceptual Balance Mod 1.21

Tell that to mictlan and marverni, who were losing their expensive druids and capitol-only priests of whatever (sometimes with magic boosters for forging or sanguine rods for hunting) each turn to my Wild Hunt. Did it suck? For them, probably. Mictlan lost without even giving me a single fight - with Wild hunt, constant Earth attacks and ghost raiders I denied him blood hunting.
As for carrion woods, it DOUBLES Pangaea's already endless hordes of chaff, making them even more capable of dealing with thugs and armored guys.
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