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  #1  
Old February 8th, 2008, 06:34 PM

Zeldor Zeldor is offline
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Default Re: effects of lvl3 scales

triqui:

Vampire Count certainly is not Death scale dependant, I think you can get it with Death 0. Probably with growth too.
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Old February 8th, 2008, 08:26 PM
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Default Re: effects of lvl3 scales

Tangle vines and vine shield both work in the same way
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Units become unable to move or attack until they free themselves. The chance to do so depends on the unit's strength and the growth dominion in the province. Specifically, a unit's Str + DRN must exceed the total of 18 + growth scale - (1 if waste) + (1 if forest)
So it depends both on terrain and growth sacle.
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Old February 9th, 2008, 04:20 AM
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Default Re: effects of lvl3 scales

Many events are rare at certain scale levels, and common at others. So the Plague event is rare and probably can't happen with Growth, and another identical event is common and requires Death 3.

Turmoil OR high unrest makes barbarian raids, knight attacks etc common.



Units with Ice Armor (EA/MA Caelum, LA Atlantis) or similar tag get more protection in cold and lose some in warm provinces.

Extreme heat or cold gives +2 encumberance to units fighting without even partial fire/cold resistance.
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