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March 24th, 2002, 11:10 PM
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Private
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Join Date: Mar 2002
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Re: Ringworlds and Map Editor
I can only say to you that I don't have that problem in Gold. So upgrade, damn you ; )
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March 24th, 2002, 11:12 PM
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National Security Advisor
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Re: Ringworlds and Map Editor
not directly, but I've got a workaround. It requires running a few turns offline and a little data file fiddling though.
Start the game as normal; make sure everyone is actually ON their ringworlds. Now, scrap one facility- probably the resupply depot. Go into the data files, copy the atmosphere converted, and make the new converter require no tech and go MUCH faster. Build the new converter, let them do their work, scrap them, build the resupply depot again, change the data files back, start the game. The turn date won't match up to the PBW date, but I can't think of any fix for that.
Phoenix-D
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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March 24th, 2002, 11:22 PM
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Shrapnel Fanatic
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Re: Ringworlds and Map Editor
quote: I can only say to you that I don't have that problem in Gold. So upgrade, damn you ; )
I have Gold. This game was started months ago (before the PBW dark age), and not everyone in it has Gold. So, it will remain v1.49.
quote: Start the game as normal; make sure everyone is actually ON their ringworlds. Now, scrap one facility- probably the resupply depot. Go into the data files, copy the atmosphere converted, and make the new converter require no tech and go MUCH faster. Build the new converter, let them do their work, scrap them, build the resupply depot again, change the data files back, start the game. The turn date won't match up to the PBW date, but I can't think of any fix for that.
Ringworlds get replaced by Huge planets if they aren't the proper atmosphere and type for the race that starts on them. So, that won't work.
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March 24th, 2002, 11:55 PM
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Private
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Join Date: Jan 2001
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Re: Ringworlds and Map Editor
I have SE4 1.49, the editor is 1.41. Have generated a map with SE4, saved it, loaded the map with the Editor, added a Ringworld, changed it to Hydro/gas, saved it and finally started a game with it with an Ancient Empire race. The Ringworld shows the correct atmospehre and planet type.
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March 24th, 2002, 11:59 PM
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Shrapnel Fanatic
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Re: Ringworlds and Map Editor
Yeah, I've done it before, a long time ago. But it isn't working for me right now. Did you get rid of the star and replace it with a Ringworld, or did you simply add a Ringworld to the system?
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March 25th, 2002, 12:00 AM
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Private
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Re: Ringworlds and Map Editor
i added a Ringworld on top of a star
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March 25th, 2002, 12:06 AM
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Re: Ringworlds and Map Editor
... but a RW in an empty sector and a RW instead a sun works just fine for me too.
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