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  #1  
Old February 14th, 2008, 03:23 AM

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Default Re: quickness attack bonus?

I believe it is less than 151% Heroic. My Jarl has about 130% and casts 'Quicken Self'. He gets to 62 Aps, and one full attack costs 16 Aps. So he makes 3 or 4 attacks per round. Actually, from watching battle, I could swear that he attacks twice before my archers fire and then three more times (all on my turn) but I do not see how it is possible. If it was not MP, I would remove his armour and see what he does in cold province (he gets Aps from cold too)

As it is, I will post here when I learn more (until someone nails him)
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Old February 14th, 2008, 03:49 AM
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Default Re: quickness attack bonus?

What's he wearing? My calculation for AP looks about right, if he's got an encumbrance 1 shield and encumbrance 1 armor:

CAP= [BAP - (enc-1) + power] * [1+(ben)] * [1+(fx)]
CAP = (16 - (4 - 1) + 0 ] * (1 + 1) * (1 + 1.3)
CAP = 13 * 2 * 2.3 = 60

Is he a little over 130% heroic? You should have +4 or +5 extra AP in a cold province, depending on how it rounds.
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Old February 14th, 2008, 04:45 AM

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Default Re: quickness attack bonus?

He is level four, so encumberance is reduced by one. His armour is encumberance 2, and no shield (wraith sword). He also got +1 Ap from cold, but I do not know how it multiplies.

Your calculation looks amazing close!
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Old February 14th, 2008, 07:49 AM
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Default Re: quickness attack bonus?

Nice formula, vfb! Now if we just knew all the variables...
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Old February 14th, 2008, 08:50 AM
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Default Re: quickness attack bonus?

It's based on a very small set of test data, but hasn't been wrong yet. I'm especially unsure about the encumbrance, whether it's really enc-1, and what happens with enc 0. Please post if you find data that doesn't agree!
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Old February 15th, 2008, 01:42 PM

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Default Re: quickness attack bonus?

Found an old turn of game.

Jarl, level 4, 16 basic APs. Heroic ability - 129%
No Cold effects, no swamp effects.
Out of combat, i.e. no quickness.

o With Ice Aegis (enc 1) and chain mail of displacement (enc 2) Total Encumberance 4. 29 APs.
o With Ice Aegis (enc 1) and full leather armour (enc 1) Total Encumberance 3. 32 APs
o With no shield and full leather armour (enc 1) Total Encumberance 2. 34 ap.

I think quickness in combat just doubles APs.


My theory for formula.

BattleAP = NormalAP * SpellMultiplier * HeroicMultiplier

NormalAP = BasicAP + ColdEffects - TerrainEffects - (EquipmentEncumberance - ExperienceBonus)
SpellMultiplier = 1.5 for Blessing, 2 for Quickness/ItemEffect
HeroicMultipler = 1 + AbilityValue

Which is exactly your formula :-) Value is rounded down.
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Old February 15th, 2008, 08:03 PM
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Default Re: quickness attack bonus?

Quote:
Nikolai said:
...

Which is exactly your formula :-) Value is rounded down.
No, I forgot terrain effects! But we should probably add (spell) too, right? For Friendly Currents, at least.

NormalAP = BasicAP + PowerEffects - TerrainEffects + SpellEffects - (EquipmentEncumberance - ExperienceBonus)
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