Re: World of Geometry (337 prov)
Version 1.0 (I think definitive)
Fix :
- all mag_holy -> mag_priest
- some sites are now called by number as name could make a wrong version appear (ie : Standing Stones replaced by 476)
- all special sites should now appear properly (#killfeatures is used for all the provinces with a special site icon) ; provinces with less than 3 special sites get some gem producing sites as no random ones will be added by the program (these new sites should be searched normally) ;
Other Changes :
- cities of the central plain made more important
*all have a free lab (and temple but it will be destroyed when conquered)
*they get increased population (from 16k to 25k pop ; the more in farmland cities and central harbors)
* mirror wall palace cities have mirror wall palace (A2S2 sorceress), temple of time (H2 priest) and alchemists guild (S1F1E1 alchemist)
central harbors have one metal order mage site and assassins guild
all other cities have a library (S1 sages), assassin guild and temple of time (H2 priest)
harbors get a navigators guild in addition
- Isle of Eternia encounter harder (items on Pharaex's generals changed ; a ghost king prophet supported by 5 ghost mages communiants added)
- two little mods in the folder (pharaex.dm makes the sphinx impossible to charm and very hard to affect with MR spells, charmenslavenerf.dm triple control spells fatigue cost)
ps : like usual .map (and .dm) file without tga attached to this post, the .tga is with the first one
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