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  #1  
Old February 18th, 2008, 09:00 AM

Sardia Sardia is offline
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Default Re: Scanners and Jammers

Sardia said:
Ok, now here's another:

How do I make a ringworld/dyson sphere?
Quote:
The biggest ships are 1800kt but the smallest item to make above items are 2000kt each.
Any ideas?

No, turn on the alltech cheat and check out the stats. I can only use the stock mod in order to build a ringworld/sphereworld. In the balance mod, a cable or plating has 2000kt but the largest ship, which is a base ship has only 1800kt worth of space. Probably oversight due to rarity of occurrence.
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  #2  
Old February 18th, 2008, 09:09 AM
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Default Re: Scanners and Jammers

Sardia said:

No, turn on the alltech cheat and check out the stats. I can only use the stock mod in order to build a ringworld/sphereworld. In the balance mod, a cable or plating has 2000kt but the largest ship, which is a base ship has only 1800kt worth of space. Probably oversight due to rarity of occurrence.


I'd built ring- and sphere-worlds in past versions of the Balance Mod using the starbases. This may be a new sizes bug that's crept into this version. Or the alltech cheat is doing something freaky with the Balance Mod's tech tree.
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  #3  
Old February 18th, 2008, 12:22 PM
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Default Re: Scanners and Jammers

It's not an oversight, I made it like SE4. The plating and cables have to be on starbases, and only the generator needs to be placed on a baseship since it needs a movement point to work.
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  #4  
Old February 19th, 2008, 01:27 AM

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Default Re: Scanners and Jammers

Starbases are bigger than baseships? I thought it was the other way around, thanks.
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Old February 19th, 2008, 01:45 AM
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Default Re: Scanners and Jammers

Baseships are smaller, portable starbases.
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  #6  
Old February 23rd, 2008, 05:15 PM

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Default Re: Scanners and Jammers

What does computer player bonus and technology cost do for the game?

Oh, and what settings do you guys prefer?
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Old February 23rd, 2008, 05:49 PM
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Default Re: Scanners and Jammers

Bonus is a multiplier for resource income and build rate.
In SE4, it is 2x, 3x, and 5x for both.
In SE5, it is 2x, 3x, and 5x for resources, and 1.5x, 2x, 3x for build rate.
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