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February 19th, 2008, 03:38 PM
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Second Lieutenant
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Join Date: Feb 2007
Location: Toulouse, France
Posts: 579
Thanks: 2
Thanked 12 Times in 6 Posts
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Re: Victory?
Pretender sent.
Good luck to all.
__________________
Often I must speak other than I think. That is called diplomacy.
* Stilgar
Show me a completely smooth operation and I'll show you a cover up. Real boats rock.
* Darwi Odrade
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February 19th, 2008, 04:02 PM
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Corporal
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Join Date: Jun 2007
Location: France
Posts: 123
Thanks: 40
Thanked 0 Times in 0 Posts
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Re: Victory?
pretender sent.
I've already played a game on the llamaserver: is it the same method?
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February 20th, 2008, 01:05 AM
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Private
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Join Date: Jan 2008
Location: USA
Posts: 27
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Victory?
email sent. thanks
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February 20th, 2008, 04:38 AM
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Private
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Join Date: Aug 2007
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Victory?
Pretender Sent
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February 20th, 2008, 07:03 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Victory?
Quote:
StormCrow434 said:
What will the victory conditions be? 'Till all others are dead'?
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My first newbie game ended like this, but people may choose to end the game sooner if the outcome seems clear.
Quote:
yandav said:
I've already played a game on the llamaserver: is it the same method?
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No, this is a networked game. You play it through the game interface, or you can supply startup parameters to the game which let you connect instantly. In case you can't connect to the game at all you might be behind some zany firewall. Try connecting to valhalla.techno-mage.com port 4564 just for testing purposes, this is a currently running game.
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February 20th, 2008, 08:42 AM
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Private
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Join Date: Feb 2008
Posts: 18
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Victory?
Quote:
lch said:
No, this is a networked game. You play it through the game interface, or you can supply startup parameters to the game which let you connect instantly. In case you can't connect to the game at all you might be behind some zany firewall. Try connecting to valhalla.techno-mage.com port 4564 just for testing purposes, this is a currently running game.
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So if i did understand well, we just have to connect to the address you'll give us every day to give our orders, and the turn will be validate every 48 hours ?
Maybe we can take 24 for the first turns, can't we ?
Cause i don't understand very well the "48 hours quickhost" term. Hope it's not a game in 48 hours ^^
Anyway it's a great chance to have that host, thank you.
Edit : concerning the firewall, i'm using one, plus a "routeur" ( don't know the english name, but the box which share the internet connection serve of firewall too ). I did'nt open any port and it seem i'm able to connect to that game so 
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February 20th, 2008, 10:18 AM
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Second Lieutenant
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Join Date: Nov 2003
Location: Romford, England
Posts: 445
Thanks: 95
Thanked 13 Times in 9 Posts
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Re: Victory?
Sorry I am at work. I should get my Pretender in to you in about 6-8 hours.
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February 20th, 2008, 11:27 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Victory?
Quote:
Holy_bricklayer said:
Cause i don't understand very well the "48 hours quickhost" term. Hope it's not a game in 48 hours ^^
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48 hours is the time period that you have for handing in your turn orders after the turn hosted. If you don't upload your turn orders within that time, it will host regardless and you'll get a stale turn. quickhost means that as soon as all players have uploaded their turns, the game hosts. So usually the first turns take less than 24 hours, because there isn't really much to do and think about.
Quote:
Holy_bricklayer said:
Edit : concerning the firewall, i'm using one, plus a "routeur" ( don't know the english name, but the box which share the internet connection serve of firewall too ). I did'nt open any port and it seem i'm able to connect to that game so
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Firewalls are usually only used to restrict inbound traffic, which could be harmful to your network. Those won't be any trouble. Some people are on very restricted networks that limit outbound traffic, too, for example quite a few providers may filter out traffic known as P2P. Shouldn't be a problem. Some filter out ALL traffic except to a very limited number of ports that are allowed, like 80 for HTTP connections, 21 for FTP and 25 for SMTP mail, and nothing else. Company networks might have this for their employees.
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February 20th, 2008, 11:27 AM
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Private
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Join Date: Feb 2008
Location: Raspberry Heaven
Posts: 42
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Victory?
Quote:
Holy_bricklayer said:
So if i did understand well, we just have to connect to the address you'll give us every day to give our orders, and the turn will be validate every 48 hours ?
Maybe we can take 24 for the first turns, can't we ?
Cause i don't understand very well the "48 hours quickhost" term. Hope it's not a game in 48 hours ^^
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Basically, each turn the host will wait up to 48 hours for everyone to play their turns. If everyone finishes sooner than that, it will automatically proceed to the next turn.
Quote:
concerning the firewall, i'm using one, plus a "routeur" ( don't know the english name, but the box which share the internet connection serve of firewall too ). I did'nt open any port and it seem i'm able to connect to that game so
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En anglais, c'est un "router".
Edit: Daaaa, lch beat me by seconds!
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February 20th, 2008, 12:03 PM
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Private
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Join Date: Feb 2008
Posts: 18
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Victory?
Marvellous ! That's just sounds perfect.
Thanks for you're answers 
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