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February 20th, 2008, 07:44 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
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Re: What happenes?: I break siege, new army moves
It's the easiest to think of a siege break as a zero distance movement. Battle's outside, the usual rules concerning battles from movement apply.
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February 20th, 2008, 08:33 AM
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First Lieutenant
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Join Date: Nov 2007
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Re: What happenes?: I break siege, new army moves
i dont remember that, but what can happen is after winning the break siege, the new army sieges the fort without a fight since breakers are not on patrol.
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February 20th, 2008, 09:34 AM
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Lieutenant Colonel
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Location: Gilbert, AZ
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Re: What happenes?: I break siege, new army moves
Torin, that's what I figured made sense.
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February 20th, 2008, 09:41 AM
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National Security Advisor
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Re: What happenes?: I break siege, new army moves
Quote:
Torin said:
i dont remember that, but what can happen is after winning the break siege, the new army sieges the fort without a fight since breakers are not on patrol.
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Torin's answer is in most likelihood the correct one. Such behavior would also be consistent with the behavior bugs related to events causing indie attacks in provinces where a castle is under siege.
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February 20th, 2008, 09:56 AM
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General
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Re: What happenes?: I break siege, new army moves
No, I tested it, with:
Marverni is sieging Helheim.
Helheim breaks siege.
Oceania moves into Helheim.
What happened (from Helheim's point of view) was:
1) There was a battle in Helheim. The sieging force has been beaten by our forces. (fight against Marverni)
2) Our undefended province has been conquered by the enemy (this message is bogus)
3) There was a battle in Helheim, The sieging force has been beaten by our forces. (fight against Oceania)
So the 'break siege' army got to fight both armies, even though it wasn't patrolling.
Torin, perhaps you are thinking of what happens when you storm a castle -- if a 3rd army moves into the province and you stormed with your entire force, then that 3rd army will be sieging you.
Edit: savegame attached
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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February 20th, 2008, 10:01 AM
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National Security Advisor
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Re: What happenes?: I break siege, new army moves
Thanks for confirming that, vfb
Now, all I have to do is sort out all these siege issues...
*head explodes*
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February 20th, 2008, 10:14 AM
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Lieutenant Colonel
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Re: What happenes?: I break siege, new army moves
vfb, I want to look at the file but I need the "Kitchen sink" mod (lol). 
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February 20th, 2008, 10:21 AM
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General
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Join Date: Mar 2007
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Re: What happenes?: I break siege, new army moves
Okay, should be this one ... attached. Darn mods enabling themselves without my permission!  Let me know what else you need. Probably easyspell.dm too, it's all in the zip.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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February 20th, 2008, 10:47 AM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
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Re: What happenes?: I break siege, new army moves
I need the map "mini.tga" as well.
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February 20th, 2008, 11:01 AM
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General
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Join Date: Feb 2007
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Re: What happenes?: I break siege, new army moves
Quote:
vfb said:
Torin, perhaps you are thinking of what happens when you storm a castle -- if a 3rd army moves into the province and you stormed with your entire force, then that 3rd army will be sieging you.
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Or maybe if the defending party throws some magic movement commandos on the sieging army while they get reinforcements. The teleported army will defeat the sieging army outside, then get inside to snuggle with the others, while the reinforcements siege again.
I don't think that there are extra phases involved in sieging that are not in the manual. As I wrote, siege break is a zero distance movement, that's all. The process is very deterministic, somebody go forward and draw a nice chart. 
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