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February 23rd, 2008, 02:22 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: FruitBat - EA game for new players
Lol if I'm not in this one (I seem to be 9th) could the new game be MA then (and me on pythium) else I'll play niefel in EA 
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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February 23rd, 2008, 02:24 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: FruitBat - EA game for new players

;(
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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February 23rd, 2008, 02:46 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: FruitBat - EA game for new players
I'm not a newb? lol anyway I was too late I agree..
But really I only played 2 games.. and I was rushed in another one...
but create a MA game then 
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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February 23rd, 2008, 03:06 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: FruitBat - EA game for new players
Have you only played two games Aezeal? Sorry then. I guess it's your high post count and the fact that you seem to have been around for a while that's thrown me.
I'll create a normal MA game soon anyway I think, so you shouldn't have to wait too long. MA Pythium is fun, I agree.
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February 23rd, 2008, 04:18 PM
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Corporal
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Join Date: Dec 2007
Location: NW of Atlanta, GA
Posts: 62
Thanks: 0
Thanked 0 Times in 0 Posts
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Mods and Maps
OK, got the WH 1.8 Mod downloaded. Activated it and created my Pretender. Email in transit.
You mentioned a modified Parganos map? Is this something we'd need to download as well?
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February 23rd, 2008, 06:19 PM
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Corporal
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Join Date: Feb 2008
Posts: 121
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Mods and Maps
I dl'd the mod from http://www.shrapnelcommunity.com/thr...ev=#Post561512
but I can't get it to work. Nothing reads the file, and I put it in the mods folder and I can't activate it on mod preferences.
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February 23rd, 2008, 06:21 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Mods and Maps
quantum uploaded it in rar format, which is like a zip, but WinZip can't open it. If you scroll down a few posts on the same page you can see I uploaded a zip version.
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